--- a/src/main.py +++ b/src/main.py @@ -19,7 +19,7 @@ TITLE = "30 Seconds of Daylight" def __init__(self): - pyxel.init(160, 120, title=self.TITLE, fps=self.FPS) + pyxel.init(160, 120, title=self.TITLE, fps=self.FPS, quit_key=pyxel.KEY_NONE) pyxel.load("../res/rpg01.pyxres") @@ -31,9 +31,6 @@ pyxel.run(self.update, self.draw) def update(self): - if pyxel.btnp(pyxel.KEY_Q): - pyxel.quit() - self.game.update(self.input.update()) def draw(self): --- a/src/main_menu.py +++ b/src/main_menu.py @@ -20,4 +20,3 @@ pyxel.text(30, 55, "Attack : Hold Z or N keys", 13) pyxel.text(30, 65, "Pickup : X or M keys", 13) pyxel.text(52, 88, "Enter to Start", 12) - pyxel.text(52, 100, "Escape to Exit", 9)