title Bankoso author Illusion Fisherman homepage https://illusion-fisherman.itch.io/ ======== OBJECTS ======== Background #525b5c #455b5c #444b5c 00001 00011 00111 01111 11111 Target #bababa #f0e6f0 ..... ..0.. .010. ..0.. ..... Wall BLACK #630000 #d61718 00000 22202 11101 00000 10111 Player #d61718 #ef6062 #001eef #e0e0e0 ..00. .033. .232. .222. .2.2. Crate #b69318 #836000 #411f00 12221 21002 20102 20012 12221 Hole BLACK ..... ...0. ..0.. .0... ..... OpenedHole BLACK .0.0. 00000 .000. .0000 0.0.. TempHole BLACK ..... ..... ..... ..... ..... ======= LEGEND ======= . = Background # = Wall P = Player * = Crate @ = Crate and Target O = Target h = Hole L = OpenedHole t = TempHole ======= SOUNDS ======= ================ COLLISIONLAYERS ================ Background Target Hole TempHole OpenedHole Player, Wall, Crate ====== RULES ====== [ < Player | Crate ] -> [ < Player | < Crate ] [ Player Hole ] -> [ Player TempHole ] [ > Player | OpenedHole ] -> [ Player | OpenedHole ] late [ Player | TempHole ] -> [ Player | OpenedHole ] ============== WINCONDITIONS ============== all Target on Crate ======= LEVELS ======= MESSAGE Level 1: Over there ######### #.*.#...# #...#.o.# #.p.#...# #.......# #.......# ######### MESSAGE Level 2: Two for two ######### #.......# #...@o..# #....#..# #.p..#..# #.....*.# ######### MESSAGE Level 3: Warehouse ######## #p#....# #.#.oo.# #.#..o.# #.#.o..# #.##.### #.*.*..# #..*.*.# #......# ######## MESSAGE Level 4: Preparation ######### #p......# #...#*..# #.*ooo..# #...#.*.# #.......# ######### MESSAGE Level 5: Careful ######## #.....p# #..o...# ##.h...# #*hhho.# #..*#..# ######## MESSAGE Level 6: Corridors ######### #p......# #.##h##.# #.#*..#.# #.o.#.o.# #.#..*#.# #.##h##.# #.......# ######### MESSAGE Level 7: Claustrophobic ###### #.*.*# #.ho.# #.hho# #p...# ###### MESSAGE Level 8: Fragil ######## #..*...# #.oho..# #*hhh*.# #.oho..# #..*...# #.....p# ######## MESSAGE Thank you for playing!