# Godot-specific ignores
.import/
export.cfg
.godot/

# Imported translations (automatically generated from CSV files)
*.translation

# Mono-specific ignores
.mono/
data_*/

# Build artifacts
build/**/*.pck
build/**/*.x86
build/**/*.x86_64
build/**/*.x86_32
build/**/*.arm64
build/**/*.sh
build/**/*.exe
build/**/*.app
build/**/*.command
build/**/*.html
build/**/*.js
build/**/*.png
build/**/*.wasm
