https://opengameart.org/sites/default/files/audio_preview/BounceYoFrankie.mp3.ogg

[x] grass is always greener
[x] Stand on yellow & add more hints like "What is that" when you step on the pad "something went down" "did you see that"
[x] Weights are on the ground | better icon for weights. | Dumbell to the left | Is that a dumbell the the left? 30s

[x] weight level: make the quip longer (2-3)

feather level: either make clear at start of level, or make action work in any direction + hint "Need some space"


;; Add loading screen hints

[x] axe: make quip longer (2-5 seconds)

[x] ;; durring tutorial make all quips last 2s

;; make it clear that both sheep can use the items.


;; hard mode only one sheep can hold a power G+




;;

- [x] power up colours to help distingush them

- [x] Little flowers - make it more clear they should be collected

- [x] Move the ui up top

- [ ] Ending for none of the flowers;; Wake up neo

- [x] bottom bar colour to make ui more noticable

- [ ] introduce the flowers in a garden (make it obvious!)

- [ ] Level 5 Weights are north (no hints for actual levels)

*** New Game Plus
;; some negative (like a black flower which makes you lose your flower) NG+

;; Option negitive thing (something that causes you to lose a power)
