diff -ruN creature/src/scss/styles.scss creature2/src/scss/styles.scss
--- creature/src/scss/styles.scss
+++ creature2/src/scss/styles.scss
@@ -7,21 +7,16 @@
}
@font-face {
- font-family: 'ChevyRay - Softsquare Mono';
- src: url('../font/ChevyRay - Softsquare Mono.ttf') format('truetype');
-}
-
-@font-face {
- font-family: 'ChevyRay - Thicket';
- src: url('../font/ChevyRay - Thicket.ttf') format('truetype');
+ font-family: 'Press Start 2P';
+ src: url('../font/PressStart2P-Regular.ttf') format('truetype');
}
html, body {
- font-family: 'ChevyRay - Softsquare Mono', sans-serif;
+ font-family: 'Press Start 2P', sans-serif;
}
h2 {
- font-family: 'ChevyRay - Thicket', sans-serif;
+ font-family: 'Press Start 2P', sans-serif;
}
body {
diff -ruN creature/src/static/index.html creature2/src/static/index.html
--- creature/src/static/index.html
+++ creature2/src/static/index.html
@@ -1,21 +1,10 @@
-
-
-
-
+
LD56
@@ -28,7 +17,7 @@
"I Have Put The Creature Into My Gun"
-
A game by Jez Swanson for Ludum Dare 56.
+
A game by Jez Swanson for Ludum Dare 56.
Press Z or X to continue
diff -ruN creature/src/ts/constants.ts creature2/src/ts/constants.ts
--- creature/src/ts/constants.ts
+++ creature2/src/ts/constants.ts
@@ -1,7 +1,7 @@
import { seededRandom } from "./lib/util";
// True if on local host.
-export const DEBUG = window.location.hostname === 'localhost';
+export const DEBUG = false;
// Multiple for the fixed-point physics.
export const PHYSICS_SCALE = 16;
diff -ruN creature/src/ts/game/entity/column.ts creature2/src/ts/game/entity/column.ts
--- creature/src/ts/game/entity/column.ts
+++ creature2/src/ts/game/entity/column.ts
@@ -45,7 +45,7 @@
});
const fontSize = 8 * PHYSICS_SCALE;
- context.font = `${fontSize}px 'ChevyRay - Babyblocks'`;
+ context.font = `${fontSize}px 'Press Start 2P'`;
context.textAlign = "center";
context.textBaseline = "middle";
context.fillStyle = "#30343e";
diff -ruN creature/src/ts/lib/sounds.ts creature2/src/ts/lib/sounds.ts
--- creature/src/ts/lib/sounds.ts
+++ creature2/src/ts/lib/sounds.ts
@@ -172,7 +172,7 @@
const storedMuteString = window.sessionStorage.getItem('mute') ?? "";
// Quick thing to make local dev default to music off.
- if (storedMuteString == '' && window.location.href.includes('localhost')) {
+ if (false) {
console.log('Disabling music for local development');
this.muteState = MuteState.MUSIC_OFF;
return;