# beetle -- shield beetle (episode 2 walker, box 30 x 22, armoured front, faces right)
# generated by tools/sprites/build.py -- do not edit by hand
# anchor = bottom centre of the box (feet on the ground line)
# the amber plate covers the front third of the box (x > +5)
# glow: teal shell spots, amber eyes under the plate
frame 64 64
anchor 32 60
# move: tripod walk
anim move 14 loop 0 1 2 3 4 5 6 7
# idle: breathing, glow spots pulse
anim idle 8 loop 8 9 10 11 12 13
# hurt: rocks back
anim hurt 14 loop 14 15 16
