# cryoturret -- cryo turret (episode 3, faces right; drawn on its base)
# generated by tools/sprites/build.py -- do not edit by hand
# glow: lens, crystal emitter, warning lamp, muzzle ring
frame 64 64
anchor 32 60
point muzzle 16 -14    # emitter tip (attack pose)
# idle: dormant scan
anim idle 6 loop 0 1 2 3 4 5 6 7
# attack: one shot per loop (1.5 s): fire at 0, vent 2-5, charge 8-11
anim attack 8 loop 8 9 10 11 12 13 14 15 16 17 18 19
anim hurt 12 once 20 21 22
