# fabricator -- drone fabricator (episode 1 spawner of hoverdrones, box 44 x 44)
# generated by tools/sprites/build.py -- do not edit by hand
# anchor = bottom centre of the box (the plinth on the ground line)
# the hatch faces the viewer; the launch chute points right
# glow: hatch core, panel lamps, beacon, welding arc
frame 96 96
anchor 48 92
# idle: working: the roof arm welds (sparks), beacon turns, lamps chase, steam, hatch glows
anim idle 8 loop 0 1 2 3 4 5 6 7
# attack: beaming a drone out: iris opens (0-2), core flares (3-5), closes (6-7)
anim attack 12 loop 8 9 10 11 12 13 14 15
# hurt: sparks, flicker
anim hurt 14 loop 16 17 18
