# gloamhound -- Gloam hound (episode 4 charger, faces right)
# generated by tools/sprites/build.py -- do not edit by hand
# glow: eye slit, jaw line, tail light, flank lights
frame 64 64
anchor 32 60
# move: trot (diagonal pairs)
anim move 12 loop 0 1 2 3 4 5 6 7
# attack: wind-up snarl (0-5, 0.5 s) then the bounding gallop (6-11 repeated); 2.5 s before it wraps
anim attack 12 loop 8 9 10 11 12 13 14 15 16 17 18 19 14 15 16 17 18 19 14 15 16 17 18 19 14 15 16 17 18 19
# hurt: dazed after hitting a wall
anim hurt 10 loop 20 21 22 23 24 25
# idle: sniffing, tail sway
anim idle 8 loop 26 27 28 29 30 31 32 33
