# snapvine -- snapvine flytrap pod (episode 2 dropper, box 24 x 30, faces right)
# generated by tools/sprites/build.py -- do not edit by hand
# anchor = bottom centre of the box; the box top (30 px up) touches the ceiling
# idle: the stalk ends in a root knot just above the box top (on the ceiling)
# move: a taut vine runs to the frame top; the engine may draw a vine line from the home point down to the sprite while it is away from home
# glow: amber lure inside the jaws, lime spots on the pod
frame 64 64
anchor 32 60
# idle: hanging: sways, jaws twitch, the lure glows
anim idle 6 loop 0 1 2 3 4 5 6 7
# attack: falling: jaws wide and snapping, torn stalk whipping
anim attack 12 loop 8 9 10 11 12 13
# move: climbing back up a taut vine (drawn to the frame top)
anim move 10 loop 14 15 16 17 18 19
# hurt: recoils
anim hurt 14 loop 20 21 22
