# spitter -- spitter plant (episode 2 lobber, box 26 x 34, faces right)
# generated by tools/sprites/build.py -- do not edit by hand
# anchor = bottom centre of the box (the leaf rosette on the ground line)
# glow: lime acid in the mouth, lime spots on the bulb
frame 64 64
anchor 32 60
point muzzle 12 -27    # the mouth in the spit frames (acid)
# idle: swaying, mouth breathing, acid drool, spots pulse
anim idle 8 loop 0 1 2 3 4 5 6 7
# attack: rear back and swell (0-2), lunge and spit (3-4), recover (5)
anim attack 15 loop 8 9 10 11 12 13
# hurt: recoils
anim hurt 14 loop 14 15 16
