# sporepod -- spore pod (episode 2 floater, box 22 x 22, faces right)
# generated by tools/sprites/build.py -- do not edit by hand
# anchor = bottom centre of the box; tendrils hang about 12 px below it
# glow: magenta spore sacs and vent mouths, teal tendril tips, the spore puff
frame 64 64
anchor 32 44
point muzzle 0 -23    # the crown vents (spores; the engine currently shoots from the box centre)
# fly: drifting: the balloon pulses, tendrils wave, spore sacs glow
anim fly 10 loop 0 1 2 3 4 5 6 7
# attack: puff: contracts (0-1), spores burst from the crown (2-4), refills (5)
anim attack 12 loop 8 9 10 11 12 13
# hurt: shrivels
anim hurt 14 loop 14 15 16
