# trooper -- Gloam trooper (episode 4 shooter, faces right)
# generated by tools/sprites/build.py -- do not edit by hand
# glow: visor slit, chest core line, rifle cells and muzzle, boot heels
frame 64 64
anchor 32 60
point muzzle 13 -30    # rifle muzzle, shouldered (attack 3-7)
# move: patrol march, rifle at low ready
anim move 12 loop 0 1 2 3 4 5 6 7
# attack: shoulder the rifle (0-3), fire at 4 (0.4-0.5 s), hold
anim attack 10 once 8 9 10 11 12 13 14 15
# idle: breathing, visor glint sweeps
anim idle 8 loop 16 17 18 19 20 21 22 23
anim hurt 12 once 24 25 26
