# turret -- gun turret (episode 1 turret, box 26 x 26, faces right)
# generated by tools/sprites/build.py -- do not edit by hand
# anchor = bottom centre of the box: the floor line under the plinth (upright)
# on a ceiling the engine draws it rotated by 180 degrees about the anchor
# glow: red sensor eye, barrel tips, base lamps
frame 64 64
anchor 32 60
point muzzle 16 -14    # barrel tips (the box centre height)
# idle: sensor eye pulses, base lamps chase
anim idle 8 loop 0 1 2 3 4 5
# attack: alarm: lamps red, barrels spin, tips glow (not synced to the shots)
anim attack 12 loop 6 7 8 9 10 11
# hurt: sparks, eye flickers
anim hurt 14 loop 12 13 14
