#!/usr/bin/env bash # Compila o Save the Castle (M. Gerloff / lummi01, MIT) para WebAssembly sobre o SDK do 32blit. # source artifacts/tools/emsdk/emsdk_env.sh # Emscripten 6.0.10 # src/FredGames.Bundler/Builds/build-save-the-castle.sh # Saida: artifacts/build/32blit-save-the-castle/{index.html,.js,.wasm}. set -euo pipefail here="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" SLUG=save-the-castle GAME_REPO=lummi01/32Blit-Save-the-Castle GAME_COMMIT=7e34eae9c591a65d0bff26165ee22abb647152ba GAME_SHA256=9b6fef8bbb666332ad5dd8f0120d038d6be34b1ca6478481285d52d442c61c5e . "$here/32blit-web/common.sh" blit_build