--- a/src/keyboard.lua +++ b/src/keyboard.lua @@ -5,10 +5,7 @@ local timedt = {} function check_escape() - --check if escape is pressed to close the application - if love.keyboard.isDown("escape") then - love.event.push('quit') - end + -- FredyGames: Esc no longer quits; in the browser a quit only leaves a black, dead canvas. end function player_movement(dt)