Background maps module
Contents
- Reference
Also called tile-maps, backgrounds use them to refer to the tile to render in each 8x8 pixel block.
Files
- file bn_affine_bg_map_cell.h
- file bn_affine_bg_map_item.h
- file bn_affine_bg_map_ptr.h
- file bn_bg_maps.h
- file bn_bg_palette_actions.h
- file bn_regular_bg_map_cell.h
- file bn_regular_bg_map_item.h
- file bn_regular_bg_map_ptr.h
Namespaces
- namespace bn
- Main Butano namespace.
- namespace bn::bg_maps
- Background maps related functions.
Classes
- class bn::affine_bg_map_item
- Contains the required information to generate affine background maps.
- class bn::affine_bg_map_ptr
- std::shared_ptr like smart pointer that retains shared ownership of an affine background map.
-
template<>struct bn::hash<affine_bg_map_ptr>
- Hash support for affine_
bg_ map_ ptr. - class bn::regular_bg_map_item
- Contains the required information to generate regular background maps.
- class bn::regular_bg_map_ptr
- std::shared_ptr like smart pointer that retains shared ownership of a regular background map.
-
template<>struct bn::hash<regular_bg_map_ptr>
- Hash support for regular_
bg_ map_ ptr.