C-Dogs SDL — licença
====================
O C-Dogs foi criado por Ronny Wester (1997), "que projetou e programou o jogo e fez todos os gráficos", como
diz a tela de créditos do jogo; o C-Dogs SDL é a versão de código aberto, portada para SDL por Jeremy Chin e
Lucas Martin-King e mantida desde 2013 por Cong Xu e colaboradores (doc/AUTHORS e doc/CREDITS, abaixo).
Código: GNU General Public License versão 2 ou posterior (COPYING e os avisos de cada arquivo), com partes
sob licenças permissivas (BSD, MIT, ISC, zlib, WTFPL) e a biblioteca mjson (src/json), sob a LGPL 2.1; os
textos de todas elas estão abaixo. A GPL permite usar, alterar e redistribuir, também comercialmente, desde
que o código-fonte de quem recebe o programa (inclusive das alterações) esteja disponível: o fonte completo
da build servida está hospedado junto do jogo.
Dados (gráficos, sons, músicas e campanhas): o "Datafiles README" do projeto registra que, em 13/04/2016,
Ronny Wester relicenciou os gráficos e as campanhas originais dele sob a CC BY (mensagem abaixo; a lista dos
arquivos originais está em graphics/originals.txt, abaixo). Todo o resto da arte é CC0, de Cong Xu, salvo
onde há indicação em contrário (graphics/LICENSE.md, abaixo), e cada gráfico, som e música de terceiros traz
um arquivo de crédito ao lado, com o autor, a origem e a licença (CC0, CC BY 3.0/4.0 ou CC BY-SA 3.0/4.0):
todos eles estão reproduzidos na última seção deste arquivo. As campanhas incluídas são só as que trazem um
LICENSE.md em CC0 (de Sauer2 e clovehoof) mais o mapa de dogfight "Spells n Spikes" (CC0).
O que este site serve: o C-Dogs SDL 2.5.0 (commit 9343f5b de github.com/cxong/cdogs-sdl, de 01/11/2026),
compilado para WebAssembly com o Emscripten 6.0.10, do jeito que o próprio projeto já faz para a web
(make_emscripten.sh): um cdogs.js, um cdogs.wasm e o cdogs.data, com os dados do jogo sem mudanças, exceto
o que está de fora (abaixo), e a página play.html que os hospeda. A configuração e o progresso ficam no
IndexedDB do navegador. O jogo não faz nenhuma conexão de rede neste build.
Ficou de fora (e não está no fonte hospedado):
- o importador de mapas do Wolfenstein 3D / Spear of Destiny / Noah's Ark (src/cdogs/cwolfmap e
src/cdogs/map_wolf.c): ele traz o emulador de OPL do MAME (fmopl.c), cuja licença proíbe uso comercial
(doc/license-mame.txt), e importa dados de jogos comerciais que o site não tem; map_wolf_stub.c
ocupa o lugar dele, e a pasta data/.wolf3d e missions/WOLF3D também ficam de fora;
- as campanhas e os mapas sem licença livre registrada em arquivo: as campanhas originais de Ronny Wester
(Bug-Eyed Monsters, Cyberdogs, Distress Call, Ogre Rampage, Terror, Zombie), porque, como ele mesmo
conta na mensagem acima, parte delas foi mandada por outros jogadores, provavelmente sem campo de
autor, e não dá para separar quais; as demais campanhas sem LICENSE.md (Doom, Sand, AI Insurgency II e a
pasta custom); os mapas de dogfight, exceto "Spells n Spikes"; os mapas que copiam jogos comerciais
(Doom, Counter-Strike) entre eles; e as três músicas de campanha sem crédito (devhell1.xm,
devhell2.ogg, graveintent1.xm);
- os sons originais "amostrados de filmes" de que o autor fala no README dos dados: o jogo atual só traz
sons com crédito por arquivo (a seção "Old licensing info" do doc/README_DATA.md é do tempo anterior).
Esta é uma versão alterada do C-Dogs SDL (GPL, seção 2). As mudanças no código-fonte:
- cdogs-fredygames.patch: tira o importador do Wolfenstein 3D de campaign_entry.c e map_new.c, e troca uma
chamada a emscripten_run_script_int (que usa eval(), proibido pela política de segurança da página) por
EM_ASM_INT em game_loop.c;
- map_wolf_stub.c, escrito para esta build (GPL-2.0 ou posterior): no lugar do importador;
- build-cdogs.sh: gera sys_config.h e os cabeçalhos do yajl que o CMake do projeto geraria, e liga o jogo
como o make_emscripten.sh do projeto, com mais pilha (2 MiB).
Código-fonte, hospedado junto do jogo: cdogs-9343f5b.tar.gz (o commit, sem as pastas acima),
cdogs-fredygames.patch, map_wolf_stub.c e build-cdogs.sh (o script que gera a build servida, byte a byte, a
partir desses arquivos com o Emscripten 6.0.10).
Entram também no binário: o SDL2 2.32.10, o SDL2_image 2.6.0 e o SDL2_mixer 2.8.0 (licença zlib), a libpng
1.6.58 e a zlib 1.3.2, a libogg 1.3.5 e a libvorbis 1.3.7 (BSD), e a biblioteca C e o runtime em JavaScript do
Emscripten (MIT / University of Illinois NCSA). As licenças estão abaixo.
O FredyGames não tem relação com Ronny Wester nem com Cong Xu e não é endossado por eles.
------------------------------------------------------------------------------
C-Dogs SDL — COPYING (GNU General Public License, versão 2)
------------------------------------------------------------------------------
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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NO WARRANTY
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
{description}
Copyright (C) {year} {fullname}
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
{signature of Ty Coon}, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
------------------------------------------------------------------------------
C-Dogs SDL — doc/AUTHORS
------------------------------------------------------------------------------
C-Dogs SDL Authors
==================
Original code:
--------------
Ronny Wester (ronny@orcsoftware.com)
SDL-Port:
---------
Jeremy Chin (rekless@fastmail.fm)
Lucas Martin-King (lmartinking@gmail.com)
Cong Xu (congusbongus@gmail.com)
Additional thanks:
------------------
To all those who submitted bug reports and patches. :-)
------------------------------------------------------------------------------
C-Dogs SDL — doc/CREDITS (a tela de créditos do jogo)
------------------------------------------------------------------------------
Visit the C-Dogs SDL Homepage!
http://cxong.github.io/cdogs-sdl/
Ronny Wester
That's me! I designed and coded this game and I did all the graphics too
Lucas Martin-King
He procrastinated about releasing C-Dogs SDL! ...and cleaned up after Jeremy
Jeremy Chin
He did all the hard porting work! ;)
Cong Xu
Enhancements and new features
Zombie
Created Campaign Dogs, the website to share custom campaigns
Tobias Johansson
Made the Android port
Clemens Hackenberg
Testing and bug reports, campaigns
David Knight
Made the GCW-Zero port
Justin Jacobs
Made the emscripten port
Wuzzy
Gun descriptions, testing, campaigns
Vadim Barkov
Automatic Windows and macOS deployment
meZee
Travis CI deployment
Joey Lau
My love. Although I had to alter the knife rating to survive the dogfights ;-)
Jan-Olof Hendig
A friend with whom I've spent far too much time on the phone far too late
Joakim Johansson
Friend and colleague. We keep each other sane...or is it the other way around?
Victor Putz
Kindred spirit and a great guy to brainstorm with
Ken Gorley
Found the 1st bug in the release: didn't work with a single joystick
Adrian Stacey
Most helpful in tracking down the vsync bug
Antti Hukkanen
Helped locate a bug when using maximum number of characters in a mission
Tim McEvoy
Instrumental in getting the 1.05 crash bug fixed
Daniel Jansson
Friend and fellow aikido instructor
Chilok Lau
Joey's brother and a relentless game-player
Niklas Wester
My LITTLE brother...yeah, I know he is taller...mumble, grumble...
Anneli Löfgren
My mother. Hi Ma! Sorry, no launcher this time...
Otto Chrons
Author of the DSMI sound and music library
Ethan Brodsky
Author of free SB stuff. Helped me out when I got started
Tech support at DPT
The best support staff I've ever come across. Kudos!
Cyberdogs fans wherever
Thanks! Without your support this program would never have come about
------------------------------------------------------------------------------
C-Dogs SDL — doc/README_DATA.md (a relicença dos dados, 2016; sem a seção "Old licensing info")
------------------------------------------------------------------------------
C-Dogs (SDL) Datafiles README
=============================
All graphics and _included_ (ogre.inc, bem.inc)
mission data is copyright (c) Ronny Wester.
On 2016-04-13, Ronny Wester relicensed the data files under CC-BY; edited message details:
> **Cong Xu** I want to ask you a favour: you released C-Dogs source code as open source, which is very generous and made C-Dogs SDL possible in the first place, but you left out the campaigns and graphics. Unfortunately this means we don't have full rights to distribute everything from C-Dogs; there are a number of repos and websites we'd love to get C-Dogs SDL onto, but can't because of that. We'd have to leave out the campaigns, replace the graphics etc. Could you please pick a suitable license to open up the campaigns and graphics files? I'm sure most of the players from back then would love to replay the original campaigns! One of the "Free Culture" licenses from here would be perfect: https://creativecommons.org/choose/
> **Ronny Wester** I do not have a problem with releasing everything now, though there are two caveats: - a lot of the campaigns in the package are not mine, but were sent to me by other players (I do not recall if there was an author field or not - probably not). At the time licensing was not a mature concept so I neither applied one myself or made up rules regarding contributions sent to me. Probably not a big deal, but something to consider. - the sound effects were sampled by me, but from major motion pictures (without permission). Again, probably not a big deal - the soundbursts are small enough and the fidelity low enough that I doubt anyone would be able to make the connection (unlike eg the old fighting game "Barbarians", where I one day suddenly recognized a lot of sounds when watching "Red Sonia" - somehow I doubt they got permission either).
> **CX** Fully opening C-Dogs will be a huge plus, I'm really glad that you're ok with it now, but which license in particular did you want to go with? CC-BY? CC-BY-SA? I can't decide this for you ;)
> **RW** I will have a look at the licenses and pick something - entirely free with attribution is what I am aiming for, maybe CC BY-NC (feel free to have an opinion)? My concerns have mainly evaporated with time - I really doubt anyone will try and monetize it today for example. I do not kid myself that these are revolutionary pieces of code or design ;) Specifically, the code in the SDL version is surely more your effort than mine...
> **CX** About the licensing, I can recommend CC BY or CC BY-SA. Unfortunately the NC option is problematic; it doesn't really affect me because my only plan is to release C-Dogs for free, but there are a few places like the debian repo that won't accept that license. In practice, an SA license will be better for protecting against commercial exploitation. There's some more information about it here: http://freedomdefined.org/Licenses/NC
> **RW** I'll consider the license issue some more then.
> **RW** CC-BY is fine. I think SA may be a bit too restrictive.
------------------------------------------------------------------------------
C-Dogs SDL — graphics/LICENSE.md
------------------------------------------------------------------------------
Original C-Dogs assets are licensed as CC-BY; see [./originals.txt](./originals.txt)
Unless otherwise specified, all artwork is licensed CC0 "Public Domain Dedication", copyright Cong Xu.
But please let me know if you like or use this artwork :)
https://creativecommons.org/publicdomain/zero/1.0/
------------------------------------------------------------------------------
C-Dogs SDL — graphics/originals.txt (arquivos originais de Ronny Wester, CC BY)
------------------------------------------------------------------------------
Original graphics copyright Ronny Wester
Includes unmodified graphics and derived ones, licensed under CC-BY
Full list:
drains/0.png
barrel.png
barrel_blue.png
barrel_blue_wreck.png
barrel_skull.png
barrel_wood.png
barrel_wood_wreck.png
beam_8x8.png
beam_yellow_8x8.png
bench.png
bench_wreck.png
bigpanel.png
bloodstain.png
blueprint.png
bone_blood.png
bookshelf.png
bottle.png
bottle_orange.png
box.png
box_metal_green.png
box_metal_green_wreck.png
box_gray.png
box_green.png
box_red.png
box_wood.png
box_wreck.png
box2.png
bulletmarks.png
bullet_ball.png
cabinet.png
cabinet_wreck.png
cd.png
chair.png
chair_wreck.png
chars/body_arms_legs_16x16.png
chars/death_16x22.png
chars/guns/blaster_20x20.png
chars/guns/knife_16x20.png
chars/heads/bob_10x10.png
chars/heads/bugeye_10x10.png
chars/heads/cyberjones_10x10.png
chars/heads/cybersmith_10x10.png
chars/heads/cyberwar_10x10.png
chars/heads/cyborg_10x10.png
chars/heads/dragon_10x10.png
chars/heads/freeze_10x10.png
chars/heads/goggles_10x10.png
chars/heads/grunt_10x10.png
chars/heads/ice_10x10.png
chars/heads/jones_10x10.png
chars/heads/lady_14x10.png
chars/heads/madbugeye_10x12.png
chars/heads/ogre_10x10.png
chars/heads/ogreboss_10x14.png
chars/heads/professor_10x10.png
chars/heads/robot_10x8.png
chars/heads/smith_10x10.png
chars/heads/snake_10x10.png
chars/heads/warbaby_10x10.png
chars/heads/wolf_10x10.png
column.png
disk1.png
disk2.png
disk3.png
door/alien/
door/blast/
door/dungeon/
door/office/
egg.png
egg_wreck.png
exits/hazard/
exits/plate/
fireball_21x21.png
flame_14x15.png
folder.png
gas_cloud_24x21.png
goo.png
grenade_8x8.png
holo.png
keys/cube/
keys/dungeon/
keys/office/
keys/plain/
logo.png
mine_active.png
mine_inactive.png
molotov.png
paper.png
particles/blood0.png
particles/blood1.png
particles/blood2.png
particles/spark_classic.png
pci_card.png
plant.png
plant_wreck.png
radio.png
rocket.png
rocket_wreck.png
sack.png
safe.png
safe_wreck.png
scratch.png
skull.png
statue_ogre.png
table_clothed.png
table_lab.png
table_steel.png
table_wood.png
table_wood_candle.png
table_wood_wreck.png
terminal.png
tile/biggrid/
tile/checker/
tile/dirt/
tile/grid/
tile/flat/
tile/recessed/
tile/slab/
tile/smallsquare/
tile/stone/
tile/tile/
tree.png
tree_autumn.png
tree_autumn_wreck.png
tree_dead.png
tree_dead_wreck.png
tree_wreck.png
wall_goo.png
wall_skull.png
wall_stuff.png
wall/brick/
wall/carbon/
wall/granite/
wall/plasteel/
wall/steel/
wall/steelwood/
wall/stone/
------------------------------------------------------------------------------
Campanhas e mapas — LICENSE.md (CC0 1.0), idêntico nestes arquivos:
missions/ai_insurgency.cdogscpn/LICENSE.md
missions/antares3consp.cdogscpn/LICENSE.md
missions/devhell.cdogscpn/LICENSE.md
missions/graveintent.cdogscpn/LICENSE.md
missions/harmful_crysalis.cdogscpn/LICENSE.md
missions/most_classified_enemy.cdogscpn/LICENSE.md
missions/spacepirates.cdogscpn/LICENSE.md
dogfights/spells_n_spikes.cdogscpn/LICENSE.md
------------------------------------------------------------------------------
## creative commons
# CC0 1.0 Universal
```
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED HEREUNDER.
```
### Statement of Purpose
The laws of most jurisdictions throughout the world automatically confer exclusive Copyright and Related Rights (defined below) upon the creator and subsequent owner(s) (each and all, an "owner") of an original work of authorship and/or a database (each, a "Work").
Certain owners wish to permanently relinquish those rights to a Work for the purpose of contributing to a commons of creative, cultural and scientific works ("Commons") that the public can reliably and without fear of later claims of infringement build upon, modify, incorporate in other works, reuse and redistribute as freely as possible in any form whatsoever and for any purposes, including without limitation commercial purposes. These owners may contribute to the Commons to promote the ideal of a free culture and the further production of creative, cultural and scientific works, or to gain reputation or greater distribution for their Work in part through the use and efforts of others.
For these and/or other purposes and motivations, and without any expectation of additional consideration or compensation, the person associating CC0 with a Work (the "Affirmer"), to the extent that he or she is an owner of Copyright and Related Rights in the Work, voluntarily elects to apply CC0 to the Work and publicly distribute the Work under its terms, with knowledge of his or her Copyright and Related Rights in the Work and the meaning and intended legal effect of CC0 on those rights.
1. __Copyright and Related Rights.__ A Work made available under CC0 may be protected by copyright and related or neighboring rights ("Copyright and Related Rights"). Copyright and Related Rights include, but are not limited to, the following:
i. the right to reproduce, adapt, distribute, perform, display, communicate, and translate a Work;
ii. moral rights retained by the original author(s) and/or performer(s);
iii. publicity and privacy rights pertaining to a person's image or likeness depicted in a Work;
iv. rights protecting against unfair competition in regards to a Work, subject to the limitations in paragraph 4(a), below;
v. rights protecting the extraction, dissemination, use and reuse of data in a Work;
vi. database rights (such as those arising under Directive 96/9/EC of the European Parliament and of the Council of 11 March 1996 on the legal protection of databases, and under any national implementation thereof, including any amended or successor version of such directive); and
vii. other similar, equivalent or corresponding rights throughout the world based on applicable law or treaty, and any national implementations thereof.
2. __Waiver.__ To the greatest extent permitted by, but not in contravention of, applicable law, Affirmer hereby overtly, fully, permanently, irrevocably and unconditionally waives, abandons, and surrenders all of Affirmer's Copyright and Related Rights and associated claims and causes of action, whether now known or unknown (including existing as well as future claims and causes of action), in the Work (i) in all territories worldwide, (ii) for the maximum duration provided by applicable law or treaty (including future time extensions), (iii) in any current or future medium and for any number of copies, and (iv) for any purpose whatsoever, including without limitation commercial, advertising or promotional purposes (the "Waiver"). Affirmer makes the Waiver for the benefit of each member of the public at large and to the detriment of Affirmer's heirs and successors, fully intending that such Waiver shall not be subject to revocation, rescission, cancellation, termination, or any other legal or equitable action to disrupt the quiet enjoyment of the Work by the public as contemplated by Affirmer's express Statement of Purpose.
3. __Public License Fallback.__ Should any part of the Waiver for any reason be judged legally invalid or ineffective under applicable law, then the Waiver shall be preserved to the maximum extent permitted taking into account Affirmer's express Statement of Purpose. In addition, to the extent the Waiver is so judged Affirmer hereby grants to each affected person a royalty-free, non transferable, non sublicensable, non exclusive, irrevocable and unconditional license to exercise Affirmer's Copyright and Related Rights in the Work (i) in all territories worldwide, (ii) for the maximum duration provided by applicable law or treaty (including future time extensions), (iii) in any current or future medium and for any number of copies, and (iv) for any purpose whatsoever, including without limitation commercial, advertising or promotional purposes (the "License"). The License shall be deemed effective as of the date CC0 was applied by Affirmer to the Work. Should any part of the License for any reason be judged legally invalid or ineffective under applicable law, such partial invalidity or ineffectiveness shall not invalidate the remainder of the License, and in such case Affirmer hereby affirms that he or she will not (i) exercise any of his or her remaining Copyright and Related Rights in the Work or (ii) assert any associated claims and causes of action with respect to the Work, in either case contrary to Affirmer's express Statement of Purpose.
4. __Limitations and Disclaimers.__
a. No trademark or patent rights held by Affirmer are waived, abandoned, surrendered, licensed or otherwise affected by this document.
b. Affirmer offers the Work as-is and makes no representations or warranties of any kind concerning the Work, express, implied, statutory or otherwise, including without limitation warranties of title, merchantability, fitness for a particular purpose, non infringement, or the absence of latent or other defects, accuracy, or the present or absence of errors, whether or not discoverable, all to the greatest extent permissible under applicable law.
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d. Affirmer understands and acknowledges that Creative Commons is not a party to this document and has no duty or obligation with respect to this CC0 or use of the Work.
------------------------------------------------------------------------------
C-Dogs SDL — créditos de cada gráfico, som e música (os arquivos .txt ao lado deles)
------------------------------------------------------------------------------
graphics/armor.txt:
Derived from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/bag.txt:
Derived from Various inventory 24 pixel icon set
by OceansDream (http://oceansdream.deviantart.com/art/Pixel-Icons-available-for-use-121152370)
http://opengameart.org/content/various-inventory-24-pixel-icon-set
http://creativecommons.org/licenses/by/3.0/
http://creativecommons.org/licenses/by-sa/3.0/
graphics/bd.txt:
Derived from Tango Desktop Icons
by Tango Desktop Project (http://tango.freedesktop.org/)
http://opengameart.org/content/tango-desktop-icons
http://creativecommons.org/publicdomain/zero/1.0/
graphics/biogun.txt:
Derived from Various inventory 24 pixel icon set
by OceansDream
https://opengameart.org/content/various-inventory-24-pixel-icon-set
http://creativecommons.org/licenses/by/3.0/
http://creativecommons.org/licenses/by-sa/3.0/
graphics/bones.txt:
Adapted from Dungeon Tileset
By Calciumtrice
https://opengameart.org/content/dungeon-tileset-1
http://creativecommons.org/licenses/by/3.0/
graphics/bones2.txt:
Adapted from [LPC] Dungeon Elements
By Sharm and William.Thompsonj
https://opengameart.org/content/lpc-dungeon-elements
http://opengameart.org/content/oga-by-30-faq
https://creativecommons.org/licenses/by/4.0/
graphics/bones3.txt:
BrowserQuest Sprites and Tiles
Guillaume Lecollinet
CC-BY-SA 3.0
http://opengameart.org/content/browserquest-sprites-and-tiles
graphics/bookshelf2.txt:
Adapted from 16x16 indoor rpg tileset: the baseline
By Stephen Challener (Redshrike). Commissioned by OpenGameArt.org
http://opengameart.org/content/16x16-indoor-rpg-tileset-the-baseline
http://creativecommons.org/licenses/by/3.0/
http://opengameart.org/content/oga-by-30-faq
graphics/bottle2.txt:
Derived from RPG item set
by Jetrel
http://opengameart.org/content/rpg-item-set
http://creativecommons.org/publicdomain/zero/1.0/
graphics/box3.txt:
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/
graphics/box3_gas_16x21.txt:
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/
graphics/box3_gray.txt:
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/
graphics/box3_green.txt:
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/
graphics/box3_red.txt:
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/
graphics/browny_gun.txt:
Adapted from Various inventory 24 pixel icon set
By OceansDream
http://opengameart.org/content/various-inventory-24-pixel-icon-set
http://creativecommons.org/licenses/by/3.0/
graphics/bullet_pickup.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/cabinet_server.txt:
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/
graphics/chainsaw.txt:
140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/chair_dining.txt:
Roguelike Dungeon/World Tiles
by Joe Williamson (@JoeCreates)
https://opengameart.org/content/roguelike-dungeonworld-tiles
http://creativecommons.org/licenses/by-sa/3.0/
graphics/chair_task.txt:
Adapted from Office Furniture - 64 x 128 Isometric by extradave
http://opengameart.org/content/office-furniture-64-x-128-isometric
http://creativecommons.org/licenses/by/3.0/
graphics/chemo_gun.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/chip1.txt:
Derived from Tango Desktop Icons
by Tango Desktop Project (http://tango.freedesktop.org/)
http://opengameart.org/content/tango-desktop-icons
http://creativecommons.org/publicdomain/zero/1.0/
graphics/chip2.txt:
Derived from Tango Desktop Icons
by Tango Desktop Project (http://tango.freedesktop.org/)
http://opengameart.org/content/tango-desktop-icons
http://creativecommons.org/publicdomain/zero/1.0/
graphics/chip3.txt:
Derived from Tango Desktop Icons
by Tango Desktop Project (http://tango.freedesktop.org/)
http://opengameart.org/content/tango-desktop-icons
http://creativecommons.org/publicdomain/zero/1.0/
graphics/circuit.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/confusion_grenade.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/crate.txt:
Adapted from Dawnblocker Ortho by Buch
http://opengameart.org/content/dawnblocker-ortho
http://creativecommons.org/publicdomain/zero/1.0/
graphics/crate2.txt:
Adapted from Dawnblocker Ortho by Buch
http://opengameart.org/content/dawnblocker-ortho
http://creativecommons.org/publicdomain/zero/1.0/
graphics/drain1.txt:
Derived from metal grate texture
by Luke.RUSTLTD
http://opengameart.org/content/metal-grate-texture
http://creativecommons.org/publicdomain/zero/1.0/
graphics/drain2.txt:
Derived from Weathered Metal Grates
by leeor_net
http://opengameart.org/content/weathered-metal-grates
http://creativecommons.org/licenses/by/3.0/
graphics/dynamite_active_16x16.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/dynamite_pickup.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/egg2.txt:
Adapted from 3X UPDATED 32x32 Scifi Roguelike Enemies
By Stephen "Redshrike" Challener
http://opengameart.org/content/3x-updated-32x32-scifi-roguelike-enemies
http://creativecommons.org/licenses/by/3.0/
http://opengameart.org/content/oga-by-30-faq
graphics/fan_16x12.txt:
Derived from Cyberdog fan tiles by Ronny Wester
http://creativecommons.org/licenses/by/3.0/
graphics/fireball.txt:
Derived from Animated Sprites and Textures by Spiney
http://opengameart.org/content/animated-sprites-and-textures
Licenses:
http://creativecommons.org/licenses/by/3.0/
http://creativecommons.org/licenses/by-sa/3.0/
http://www.gnu.org/licenses/gpl-3.0.html
http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
http://creativecommons.org/publicdomain/zero/1.0/
graphics/fireball_green.txt:
Derived from Animated Sprites and Textures by Spiney
http://opengameart.org/content/animated-sprites-and-textures
Licenses:
http://creativecommons.org/licenses/by/3.0/
http://creativecommons.org/licenses/by-sa/3.0/
http://www.gnu.org/licenses/gpl-3.0.html
http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
http://creativecommons.org/publicdomain/zero/1.0/
graphics/fireball_green_hit.txt:
Derived from Animated Sprites and Textures by Spiney
http://opengameart.org/content/animated-sprites-and-textures
Licenses:
http://creativecommons.org/licenses/by/3.0/
http://creativecommons.org/licenses/by-sa/3.0/
http://www.gnu.org/licenses/gpl-3.0.html
http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
http://creativecommons.org/publicdomain/zero/1.0/
graphics/fireball_hit.txt:
Derived from Animated Sprites and Textures by Spiney
http://opengameart.org/content/animated-sprites-and-textures
Licenses:
http://creativecommons.org/licenses/by/3.0/
http://creativecommons.org/licenses/by-sa/3.0/
http://www.gnu.org/licenses/gpl-3.0.html
http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
http://creativecommons.org/publicdomain/zero/1.0/
graphics/flamer.txt:
Adapted from 140 Military Icons Set (fixed) by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/floor_console.txt:
Adapted from Kyrodian Legends Overworld Props
By Midi
https://web.archive.org/web/20150319200042/http://opengameart.org/content/kyrodian-legends-overworld-props
http://creativecommons.org/licenses/by/3.0/
graphics/flower.txt:
Adapted from LPC: Interior Castle Tiles by Lanea Zimmerman
http://opengameart.org/content/lpc-interior-castle-tiles
http://creativecommons.org/licenses/by/3.0/
graphics/folder2.txt:
Derived from Tango Desktop Icons
by Tango Desktop Project (http://tango.freedesktop.org/)
http://opengameart.org/content/tango-desktop-icons
http://creativecommons.org/publicdomain/zero/1.0/
graphics/frag_grenade_pickup.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/gas_grenade_pickup.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/gas_tank.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/gibs.txt:
Adapted from Misc. Dark Fantasy Scenery Sprites by Gwes
http://opengameart.org/content/misc-dark-fantasy-scenery-sprites
http://creativecommons.org/publicdomain/zero/1.0/
graphics/grenade_pickup.txt:
Adapted from Various inventory 24 pixel icon set by OceansDream
http://opengameart.org/content/various-inventory-24-pixel-icon-set
http://creativecommons.org/licenses/by/3.0/
http://creativecommons.org/licenses/by-sa/3.0/
graphics/health.txt:
Adapted from Various inventory 24 pixel icon set
By OceansDream
http://opengameart.org/content/various-inventory-24-pixel-icon-set
http://creativecommons.org/licenses/by/3.0/
graphics/heart.txt:
Adapted from 140 Military Icons Set (fixed) by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/heatseeker.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/jail_cell.txt:
Adapted from Tiny 16: Basic
By Lanea Zimmerman
https://opengameart.org/content/tiny-16-basic
http://opengameart.org/content/oga-by-30-faq
graphics/jail_cell_skeleton.txt:
Adapted from Tiny 16: Basic
By Lanea Zimmerman
https://opengameart.org/content/tiny-16-basic
http://opengameart.org/content/oga-by-30-faq
graphics/knife.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/launcher.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/machine_gun.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/map.txt:
Adapted from 140 Military Icons Set (fixed) by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/mine_pickup.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/molotov_pickup.txt:
Adapted from Molotov Cocktail by OpenClips
http://pixabay.com/en/molotov-cocktail-bottle-explosive-157193/
http://creativecommons.org/publicdomain/zero/1.0/deed.en
graphics/paper2.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/peashooter.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/petrifier.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/pistol.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/plant_brown.txt:
Adapted from [16x16] Indoor RPG Tileset by armisius
https://opengameart.org/content/16x16-indoor-rpg-tileset
http://creativecommons.org/licenses/by/3.0/
graphics/plasma_globe.txt:
Derived from Tango Desktop Icons
by Tango Desktop Project (http://tango.freedesktop.org/)
http://opengameart.org/content/tango-desktop-icons
http://creativecommons.org/publicdomain/zero/1.0/
graphics/powergun.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/pulse_rifle.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/radio2.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/rapid_11x11.png.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/rocket2.txt:
Adapted from Rocket
By JM.Atencia
http://opengameart.org/content/rocket
http://creativecommons.org/licenses/by/3.0/
graphics/rockets.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/rod.txt:
Adapted from Kyrodian Legends Overworld Props
By Midi
https://web.archive.org/web/20150319200042/http://opengameart.org/content/kyrodian-legends-overworld-props
http://creativecommons.org/licenses/by/3.0/
graphics/rod_light.txt:
Adapted from Kyrodian Legends Overworld Props
By Midi
https://web.archive.org/web/20150319200042/http://opengameart.org/content/kyrodian-legends-overworld-props
http://creativecommons.org/licenses/by/3.0/
graphics/safe2.txt:
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/
graphics/shells.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/ship_picture.txt:
Adapted from 16*16 Ship Collection by Master484
https://opengameart.org/content/1616-ship-collection
http://creativecommons.org/publicdomain/zero/1.0/
graphics/shotgun.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/skull2.txt:
Adapted from Misc. Dark Fantasy Scenery Sprites by Gwes
http://opengameart.org/content/misc-dark-fantasy-scenery-sprites
http://creativecommons.org/publicdomain/zero/1.0/
graphics/sniper.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/spawn_pad.txt:
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/
graphics/starmap.txt:
Derived from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/statue_behemoth.txt:
Adapted from Misc. Dark Fantasy Scenery Sprites by Gwes
http://opengameart.org/content/misc-dark-fantasy-scenery-sprites
http://creativecommons.org/publicdomain/zero/1.0/
graphics/swarmer_gun.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/table.png.txt:
Adapted from Kyrodian Legends Overworld Props
By Midi
https://web.archive.org/web/20150319200042/http://opengameart.org/content/kyrodian-legends-overworld-props
http://creativecommons.org/licenses/by/3.0/
graphics/table_and_chairs.txt:
Adapted from
Tables and Stools
By Jordan Irwin
http://opengameart.org/content/tables-and-stools
http://creativecommons.org/licenses/by/3.0/
Roguelike Dungeon/World Tiles
by Joe Williamson (@JoeCreates)
https://opengameart.org/content/roguelike-dungeonworld-tiles
http://creativecommons.org/licenses/by-sa/3.0/
graphics/table_plastic.txt:
Adapted from Tables and Stools
By Jordan Irwin
http://opengameart.org/content/tables-and-stools
http://creativecommons.org/licenses/by/3.0/
graphics/table_plastic_lab.txt:
Adapted from
Tables and Stools
By Jordan Irwin
http://opengameart.org/content/tables-and-stools
http://creativecommons.org/licenses/by/3.0/
RPG item set
By Jetrel
http://opengameart.org/content/rpg-item-set
http://creativecommons.org/publicdomain/zero/1.0/
graphics/table_wood_round.txt:
Adapted from Tables and Stools
By Jordan Irwin
http://opengameart.org/content/tables-and-stools
http://creativecommons.org/licenses/by/3.0/
graphics/table_wood_round_candle.txt:
Adapted from Tables and Stools
By Jordan Irwin
http://opengameart.org/content/tables-and-stools
http://creativecommons.org/licenses/by/3.0/
graphics/table_wood_round_clothed.txt:
Adapted from Tables and Stools
By Jordan Irwin
http://opengameart.org/content/tables-and-stools
http://creativecommons.org/licenses/by/3.0/
graphics/table_wood_round_terminal.txt:
Adapted from
Tables and Stools
By Jordan Irwin
http://opengameart.org/content/tables-and-stools
http://creativecommons.org/licenses/by/3.0/
Kyrodian Legends Overworld Props
By Midi
https://web.archive.org/web/20150319200042/http://opengameart.org/content/kyrodian-legends-overworld-props
http://creativecommons.org/licenses/by/3.0/
graphics/wall_chart.txt:
Adapted from Sci-Fi Facility Asset Pack by HaywardMorihara
Pixel art by https://murphysdad.itch.io/
https://opengameart.org/content/sci-fi-facility-asset-pack
http://creativecommons.org/publicdomain/zero/1.0/
graphics/wall_goo2.txt:
Adapted from [LPC] Dungeon Elements by Sharm and William.Thompsonj
http://opengameart.org/content/lpc-dungeon-elements
http://creativecommons.org/licenses/by/3.0/
http://www.gnu.org/licenses/gpl-3.0.html
http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
http://opengameart.org/content/oga-by-30-faq
graphics/wall_nuke_sign.txt:
Adapted from Sci-Fi Facility Asset Pack by HaywardMorihara
Pixel art by https://murphysdad.itch.io/
https://opengameart.org/content/sci-fi-facility-asset-pack
http://creativecommons.org/publicdomain/zero/1.0/
graphics/wall_skull2.txt:
Adapted from Misc. Dark Fantasy Scenery Sprites by Gwes
http://opengameart.org/content/misc-dark-fantasy-scenery-sprites
http://creativecommons.org/publicdomain/zero/1.0/
graphics/wscreen1.txt:
By sauer2
http://creativecommons.org/publicdomain/zero/1.0/
graphics/wscreen2.txt:
By sauer2
http://creativecommons.org/publicdomain/zero/1.0/
graphics/chars/explosion.txt:
Pixel Explosion (12 Frames) by JROB774
https://opengameart.org/content/pixel-explosion-12-frames
http://creativecommons.org/licenses/by/3.0/
graphics/chars/license.txt:
The following are extracted from original C-Dogs/Cyberdogs heads, by Ronny Wester CC-BY 3.0 (see graphics/originals.txt)
- beret
- cyber_shades
- cyborg
- eye_patch
- flattop
- goggles
- mohawk
- ponytail
- riot_helmet
- shades
- ski_goggles
The following are derived from original C-Dogs/Cyberdogs heads. Please still attribute to Ronny Wester using CC-BY 3.0
- beard
- donut
- dutch
- handlebar
- rattail
- widows
The following are original and licensed as CC0
- combat_helmet
- hazmat
- helmet
- horns
- peak_cap
graphics/chars/bodies/base/src.txt:
Adapted from Sprite Base Model
by Wind astella
http://opengameart.org/content/sprite-base-model
http://creativecommons.org/licenses/by/3.0/
graphics/chars/bodies/big/src.txt:
Adapted from Sprite Base Model
by Wind astella
http://opengameart.org/content/sprite-base-model
http://creativecommons.org/licenses/by/3.0/
graphics/chars/bodies/big_skinny/src.txt:
Adapted from Sprite Base Model
by Wind astella
http://opengameart.org/content/sprite-base-model
http://creativecommons.org/licenses/by/3.0/
graphics/chars/bodies/big_soldier/src.txt:
Adapted from Sprite Base Model
by Wind astella
http://opengameart.org/content/sprite-base-model
http://creativecommons.org/licenses/by/3.0/
graphics/chars/bodies/dog/src.txt:
Adapted from Animated Animales Low Poly
by quaternius
https://opengameart.org/content/animated-animales-low-poly
http://creativecommons.org/publicdomain/zero/1.0/
graphics/chars/bodies/mech/src.txt:
Adapted from Sprite Base Model
by Wind astella
http://opengameart.org/content/sprite-base-model
http://creativecommons.org/licenses/by/3.0/
graphics/chars/bodies/skinny/src.txt:
Adapted from Sprite Base Model
by Wind astella
http://opengameart.org/content/sprite-base-model
http://creativecommons.org/licenses/by/3.0/
graphics/chars/bodies/soldier/src.txt:
Adapted from Sprite Base Model
by Wind astella
http://opengameart.org/content/sprite-base-model
http://creativecommons.org/licenses/by/3.0/
graphics/chars/guns/chaingun.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/chars/guns/quad_chaingun.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/chars/heads/skull.txt:
By anonymous
https://creativecommons.org/publicdomain/zero/1.0/
graphics/door/alien2/base/LICENSE.txt:
Adapted from Alien Breed (esque) Top-Down Tilesheet by ZiNGOT (www.zingot.com)
http://opengameart.org/content/alien-breed-esque-top-down-tilesheet
http://creativecommons.org/licenses/by/3.0/
graphics/door/dungeon2/base/LICENSE.txt:
Adapted from Spooky Castle Tileset by Buch
http://opengameart.org/content/spooky-castle-tileset
http://creativecommons.org/publicdomain/zero/1.0/
graphics/door/tech/base/LICENSE.txt:
Adapted from Sci-fi Interior tiles by Buch
http://opengameart.org/content/sci-fi-interior-tiles
http://creativecommons.org/publicdomain/zero/1.0/
graphics/exits/plate2/LICENSE.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/hud/arrow.txt:
Adapted from RetroPixel Icons V1 (9x9)
By Anton Revin
https://opengameart.org/content/retropixel-icons-v1-9x9
http://creativecommons.org/publicdomain/zero/1.0/
graphics/hud/license.txt:
Derived from Unfinished user interfaces
by Buch (https://opengameart.org/users/buch)
https://opengameart.org/content/unfinished-user-interfaces
http://creativecommons.org/publicdomain/zero/1.0/
And Hard Vacuum: IntfcBuy
By Daniel Cook (http://lostgarden.com/)
https://opengameart.org/content/hard-vacuum-intfcbuy
http://creativecommons.org/licenses/by/3.0/
graphics/hud/objective_collect.txt:
Derived from Roguelike/RPG Icons
by Joe Williamson (@JoeCreates)
https://opengameart.org/content/roguelikerpg-icons
http://creativecommons.org/licenses/by-sa/3.0/
graphics/keys/chip/LICENSE.txt:
Adapted from Various inventory 24 pixel icon set by OceansDream
http://opengameart.org/content/various-inventory-24-pixel-icon-set
http://creativecommons.org/licenses/by/3.0/
graphics/particles/beam.txt:
Derived from Sci-Fi / Space: Simple bullets
by Bonsaiheldin
https://opengameart.org/content/sci-fi-space-simple-bullets
http://creativecommons.org/publicdomain/zero/1.0/
graphics/particles/beam_bright.txt:
Adapted from Space Ship Construction Kit
By Skorpio
http://opengameart.org/content/space-ship-construction-kit
Muzzle_flashes.zip
Bullet
http://creativecommons.org/licenses/by-sa/3.0/
graphics/particles/boom_16x16.txt:
Adapted from Explosion Sheet by StumpyStrust
http://opengameart.org/content/explosion-sheet
http://creativecommons.org/publicdomain/zero/1.0/
graphics/particles/cells.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/particles/confusion_stars.txt:
Adapted from I ARE SPACESHIP (16x16 space sprites)
by bart
https://opengameart.org/content/i-are-spaceship-16x16-space-sprites
http://creativecommons.org/publicdomain/zero/1.0/
graphics/particles/explosion_small_34x34.txt:
Adapted from Explosion Set 1 (M484 Games)
By Master484
http://opengameart.org/content/explosion-set-1-m484-games
http://creativecommons.org/publicdomain/zero/1.0/
graphics/particles/health_plus.txt:
Adapted from RetroPixel Icons V1 (9x9)
By Anton Revin
https://opengameart.org/content/retropixel-icons-v1-9x9
http://creativecommons.org/publicdomain/zero/1.0/
graphics/particles/ice_sparkle.txt:
Adapted from I ARE SPACESHIP (16x16 space sprites)
By bart
https://opengameart.org/content/i-are-spaceship-16x16-space-sprites
http://creativecommons.org/publicdomain/zero/1.0/
graphics/particles/mini_cells.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
graphics/particles/muzzle_flash.txt:
Adapted from Space Ship Construction Kit
By Skorpio
http://opengameart.org/content/space-ship-construction-kit
Muzzle_flashes.zip
Muzzleflash 3
http://creativecommons.org/licenses/by-sa/3.0/
graphics/particles/muzzle_flash_big.txt:
Adapted from Space Ship Construction Kit
By Skorpio
http://opengameart.org/content/space-ship-construction-kit
Muzzle_flashes.zip
Layer 13
http://creativecommons.org/licenses/by-sa/3.0/
graphics/particles/smoke_trail.txt:
Adapted from Items and elements
By GrafxKid
https://opengameart.org/content/items-and-elements
http://creativecommons.org/publicdomain/zero/1.0/
graphics/particles/smoke_trail_small.txt:
Adapted from Items and elements
By GrafxKid
https://opengameart.org/content/items-and-elements
http://creativecommons.org/publicdomain/zero/1.0/
graphics/particles/spark.txt:
Adapted from Explosion Sheet by StumpyStrust
http://opengameart.org/content/explosion-sheet
http://creativecommons.org/publicdomain/zero/1.0/
graphics/particles/trail.txt:
Adapted from 2D Shooter Effects (Alpha version)
By Tatermand
https://opengameart.org/content/2d-shooter-effects-alpha-version
http://creativecommons.org/publicdomain/zero/1.0/
graphics/particles/wave_11x11.txt:
Derived from Bullet Collection 2 (M484 Games)
by Master484 (http://m484games.ucoz.com/)
https://opengameart.org/content/bullet-collection-2-m484-games
http://creativecommons.org/publicdomain/zero/1.0/
graphics/tile/biggrid2/LICENSE.txt:
Derived from 16x16 Square Block Variations
By etqws3
http://opengameart.org/content/16x16-square-block-variations
http://creativecommons.org/publicdomain/zero/1.0/
graphics/tile/cobble/LICENSE.txt:
Derived from 16x16 pixel art dungeon wall and cobblestone floor tiles
By Daniel Siegmund and commissioned by OpenGameArt.org (http://opengameart.org)
http://opengameart.org/content/16x16-pixel-art-dungeon-wall-and-cobblestone-floor-tiles
http://creativecommons.org/licenses/by/3.0/
graphics/tile/grate/LICENSE.txt:
Derived from Inca Tileset
by Matriax
https://opengameart.org/content/inca-tileset
http://creativecommons.org/publicdomain/zero/1.0/
graphics/tile/metal/LICENSE.txt:
Derived from Futuristic Industrial Technical Tileset
by bitbotzgames
https://opengameart.org/content/futuristic-industrial-technical-tileset
http://creativecommons.org/publicdomain/zero/1.0/
graphics/tile/recessed2/LICENSE.txt:
Derived from Sci-fi platformer tiles (32x32)
By bart
http://opengameart.org/content/sci-fi-platformer-tiles-32x32
http://creativecommons.org/publicdomain/zero/1.0/
graphics/tile/smallsquare2/LICENSE.txt:
Derived from 16x16 Square Block Variations
By etqws3
http://opengameart.org/content/16x16-square-block-variations
http://creativecommons.org/publicdomain/zero/1.0/
graphics/tile/water/LICENSE.txt:
Derived from Pixel Texture Pack
By jestan
https://opengameart.org/content/pixel-texture-pack
https://creativecommons.org/licenses/by/4.0/
http://creativecommons.org/licenses/by-sa/4.0/
graphics/tile/wood2/LICENSE.txt:
Derived from 16x16 Tiles
By Ogrebane
http://opengameart.org/content/16x16-tiles
http://creativecommons.org/publicdomain/zero/1.0/
graphics/wall/brick2/LICENSE.txt:
Derived from Dawnblocker Ortho
By Buch
http://opengameart.org/content/dawnblocker-ortho
http://creativecommons.org/publicdomain/zero/1.0/
graphics/wall/bunker/LICENSE.txt:
Derived from
Basic 32x32 sci-fi tiles for roguelike
by Stephen Challener (Redshrike) and Daniel Cook, hosted by OpenGameArt.org
http://opengameart.org/content/basic-32x32-sci-fi-tiles-for-roguelike
http://creativecommons.org/licenses/by/3.0/
http://opengameart.org/content/oga-by-30-faq
Colored Metal tiles 1b
by sgtcrispy
http://opengameart.org/content/colored-metal-tiles-1b
http://creativecommons.org/publicdomain/zero/1.0/
graphics/wall/carbon2/LICENSE.txt:
Derived from Extension for Dawnblocker Ortho
By rubberduck
http://opengameart.org/content/extension-for-dawnblocker-ortho
http://creativecommons.org/publicdomain/zero/1.0/
graphics/wall/cobble/LICENSE.txt:
Derived from RPG Indoor Tileset: Expansion 1
By Redshrike
https://opengameart.org/content/rpg-indoor-tileset-expansion-1
http://opengameart.org/content/oga-by-30-faq
graphics/wall/colony/LICENSE.txt:
Derived from Colony Sim Extended Version
By rubberduck
https://opengameart.org/content/colony-sim-extended-version
http://creativecommons.org/publicdomain/zero/1.0/
graphics/wall/greenstain/LICENSE.txt:
Derived from Basic 32x32 sci-fi tiles for roguelike
by Stephen Challener (Redshrike) and Daniel Cook, hosted by OpenGameArt.org
http://opengameart.org/content/basic-32x32-sci-fi-tiles-for-roguelike
Licenses:
http://creativecommons.org/licenses/by/3.0/
http://opengameart.org/content/oga-by-30-faq
graphics/wall/hightech/LICENSE.txt:
Derived from Pixel Texture Pack
by jestan
https://opengameart.org/content/pixel-texture-pack
http://creativecommons.org/licenses/by/4.0/
http://creativecommons.org/licenses/by/3.0/
http://creativecommons.org/licenses/by-sa/4.0/
http://creativecommons.org/licenses/by-sa/3.0/
graphics/wall/panel/LICENSE.txt:
Derived from
190+ Pixel Art Assets (Sci-fi & Forest)
by Gabsond
https://opengameart.org/content/190-pixel-art-assets-sci-fi-forest
http://creativecommons.org/publicdomain/zero/1.0/
graphics/wall/rock/LICENSE.txt:
Derived from Tiny 16: Basic
by Lanea Zimmerman
http://opengameart.org/content/tiny-16-basic
http://creativecommons.org/licenses/by/3.0/
http://opengameart.org/content/oga-by-30-faq
graphics/wall/stone2/LICENSE.txt:
Derived from Pixel Blocks
by Zush Design
https://opengameart.org/content/pixel-blocks
https://creativecommons.org/licenses/by/4.0/
graphics/wall/support/LICENSE.txt:
Derived from Pixel Texture Pack
by jestan
https://opengameart.org/content/pixel-texture-pack
http://creativecommons.org/licenses/by/4.0/
http://creativecommons.org/licenses/by/3.0/
http://creativecommons.org/licenses/by-sa/4.0/
http://creativecommons.org/licenses/by-sa/3.0/
graphics/wall/techwall/LICENSE.txt:
Derived from Pixel Texture Pack
by jestan
https://opengameart.org/content/pixel-texture-pack
http://creativecommons.org/licenses/by/4.0/
http://creativecommons.org/licenses/by/3.0/
http://creativecommons.org/licenses/by-sa/4.0/
http://creativecommons.org/licenses/by-sa/3.0/
sounds/ammo_low.txt:
Derived alert.wav by Corsica_S
http://freesound.org/people/Corsica_S/sounds/156453/
http://creativecommons.org/licenses/by/4.0/
sounds/ammo_none.txt:
Derived from
Error.wav by Autistic Lucario
http://freesound.org/people/Autistic%20Lucario/sounds/142608/
http://creativecommons.org/licenses/by/4.0/
GunSLide.wav by RazzDaSpazz
http://freesound.org/people/RazzDaSpazz/sounds/155174/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/bottle_pop.txt:
Adapted from HOUSE-BOTTLE01-POP-CORK.wav
by kantouth
http://freesound.org/people/kantouth/sounds/106728/
http://creativecommons.org/licenses/by/4.0/
sounds/bounce.txt:
Derived from pluck_can 09.wav by Ayavaron
http://freesound.org/people/Ayavaron/sounds/126501/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/bullet_pickup.txt:
Derived from camera click_NIKON.wav by Snapper4298
http://freesound.org/people/Snapper4298/sounds/178186/
http://creativecommons.org/licenses/by/4.0/
sounds/cells_pickup.txt:
Derived from
Transit Crystal Charge by crashoverride61088
http://freesound.org/people/crashoverride61088/sounds/193622/
http://creativecommons.org/publicdomain/zero/1.0/
and
clicks_lamp.wav by jennerallydrawing
http://freesound.org/people/jennerallydrawing/sounds/251452/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/chainsaw.txt:
Chainsaw gasoline-powered.wav
by aoristos
http://freesound.org/people/aoristos/sounds/235795/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/chainsaw_switch.txt:
Adapted from 8 Chainsaw Pulls.wav
by Stefan021
https://freesound.org/people/Stefan021/sounds/431740/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/click.txt:
Derived from Stapler_Hands_05.wav by Simon_Lacelle
http://freesound.org/people/Simon_Lacelle/sounds/67352/
http://creativecommons.org/licenses/by/4.0/
sounds/door.txt:
Derived from Slide by jberkuta14
https://www.freesound.org/people/jberkuta14/sounds/134894/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/door_close.txt:
Derived from Slide by jberkuta14
https://www.freesound.org/people/jberkuta14/sounds/134894/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/explosion_small.txt:
Derived from
Huge Explosion by unfa
https://www.freesound.org/people/unfa/sounds/259300/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/fireball.txt:
Derived from JM_FX_Fireball 01.wav by Julien Matthey
http://freesound.org/people/Julien%20Matthey/sounds/105016/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/flamer.txt:
Derived from Flames 2 by shastrocks
https://www.freesound.org/people/shastrocks/sounds/182119/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/flamer_switch.txt:
Derived from
Kitchen_Hob_Burner_Gas_Fire_Flame_Ignition_Cooking.wav by tompallant
https://www.freesound.org/people/tompallant/sounds/260448/
http://creativecommons.org/publicdomain/zero/1.0/
openning can.wav by Nic3_one
https://www.freesound.org/people/Nic3_one/sounds/166546/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/fusion.txt:
Derived from JM_NOIZ_Laser 01.wav by Julien Matthey
https://www.freesound.org/people/Julien%20Matthey/sounds/268344/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/gas_leak.txt:
Derived from Décompression.wav by davidou
https://www.freesound.org/people/davidou/sounds/88495/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/gas_tank_pickup.txt:
Derived from pbr_can 09.wav by Ayavaron
http://freesound.org/people/Ayavaron/sounds/126478/
http://creativecommons.org/publicdomain/zero/1.0/
and fizzy water bottle open 001.WAV by uwesoundboiz
http://freesound.org/people/uwesoundboiz/sounds/60385/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/glass_break.txt:
Derived from Breaking Bottle by spookymodem
https://opengameart.org/content/breaking-bottle
http://creativecommons.org/licenses/by/3.0/
sounds/grenade_pickup.txt:
Derived from rocks fall with leaf rustle 3.wav by Halleck
http://freesound.org/people/Halleck/sounds/121705/
http://creativecommons.org/licenses/by/4.0/
and Canvas Tent 3.wav by kevinkace
http://freesound.org/people/kevinkace/sounds/66775/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/hahaha.txt:
Derived from Evil Laughs Demonic Echos.mp3 by teqstudios
https://www.freesound.org/people/teqstudios/sounds/118703/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/headshot.txt:
Derived from metal tube 4.ogg by adharca
https://freesound.org/people/adharca/sounds/278173/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/health.txt:
Derived from beeps-5.wav by Greencouch
http://freesound.org/people/Greencouch/sounds/124905/
http://creativecommons.org/licenses/by/3.0/
sounds/heatseeker_switch.txt:
Derived from
HefterLocher.wav by Mortifreshman
http://freesound.org/people/Mortifreshman/sounds/246518/
http://creativecommons.org/publicdomain/zero/1.0/
missile_launch_2.wav by smcameron
http://freesound.org/people/smcameron/sounds/51468/
http://creativecommons.org/licenses/by/3.0/
sounds/key.txt:
Derived from Keys 06.wav by LG
http://freesound.org/people/LG/sounds/73093/
http://creativecommons.org/licenses/by/4.0/
sounds/knife_switch.txt:
Derived from
dagger_drawn2.wav by freefire66
https://www.freesound.org/people/freefire66/sounds/175953/
http://creativecommons.org/publicdomain/zero/1.0/
sheath_sword.wav by Qat
https://www.freesound.org/people/Qat/sounds/107590/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/knuckles.txt:
Derived from knuckles cracking by borq1
https://freesound.org/people/borq1/sounds/475965/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/laserpew.txt:
Pew Laser fire Sound
by sketcherskt
https://opengameart.org/content/pew-laser-fire-sound
http://creativecommons.org/publicdomain/zero/1.0/
sounds/launch.txt:
Adapted from semtex grenade.wav
by superfreq
http://freesound.org/people/superfreq/sounds/191583/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/launcher_switch.txt:
Derived from
HefterLocher.wav by Mortifreshman
http://freesound.org/people/Mortifreshman/sounds/246518/
http://creativecommons.org/publicdomain/zero/1.0/
vault.aiff by franzzle
http://freesound.org/people/franzzle/sounds/184843/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/life.txt:
Adapted from
Alert (1)
by Beetlemuse
https://freesound.org/people/Beetlemuse/sounds/529626/
https://creativecommons.org/licenses/by/4.0/
And
Powerup 08.wav
By MATRIXXX_
https://freesound.org/people/MATRIXXX_/sounds/523648/
https://creativecommons.org/publicdomain/zero/1.0/
sounds/lmg.txt:
Light Machine Gun
by KuraiWolf
https://opengameart.org/content/light-machine-gun
https://creativecommons.org/licenses/by/4.0/
sounds/map_open_close.txt:
Derived from Oblivion drone sounds » 07-confirmation.wav
https://www.freesound.org/people/drzhnn/sounds/199940/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/menu.txt:
menu_back
menu_enter
menu_error
menu_start
menu_switch
Derived from Hi-Tech Button Sound Pack I (Non Themed) by Circlerun
https://opengameart.org/content/hi-tech-button-sound-pack-i-non-themed
http://creativecommons.org/publicdomain/zero/1.0/
sounds/mg.txt:
Derived from Sniper Shot by LeMudCrab
https://www.freesound.org/people/LeMudCrab/sounds/163460/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/mg_switch.txt:
Derived from
AR15 Various Sounds by wadaltmon
https://www.freesound.org/people/wadaltmon/sounds/263513/
http://creativecommons.org/publicdomain/zero/1.0/
Steel chain hard clicking by ani_music
https://www.freesound.org/people/ani_music/sounds/167916/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/mine_arm.txt:
Derived from Radio Beep by Kijadzel
http://freesound.org/people/Kijadzel/sounds/170608/
http://creativecommons.org/licenses/by/3.0/
sounds/mine_switch.txt:
Derived from Radio Beep by Kijadzel
http://freesound.org/people/Kijadzel/sounds/170608/
http://creativecommons.org/licenses/by/3.0/
sounds/mine_trigger.txt:
Derived from Radio Beep by Kijadzel
http://freesound.org/people/Kijadzel/sounds/170608/
http://creativecommons.org/licenses/by/3.0/
sounds/mini_cells_pickup.txt:
Derived from
Transit Crystal Charge by crashoverride61088
http://freesound.org/people/crashoverride61088/sounds/193622/
http://creativecommons.org/publicdomain/zero/1.0/
and
clicks_lamp.wav by jennerallydrawing
http://freesound.org/people/jennerallydrawing/sounds/251452/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/mission_complete.txt:
Derived from
UI and Item sound effect Jingles Sample 2 by ViRiX Dreamcore soundcloud.com/virix
https://opengameart.org/content/ui-and-item-sound-effect-jingles-sample-2
http://creativecommons.org/licenses/by/3.0/
sounds/molotov_pickup.txt:
Derived from
flasks.mp3 by j1987
http://freesound.org/people/j1987/sounds/94987/
http://creativecommons.org/publicdomain/zero/1.0/
and
Waterbottle, grab, squeeze.wav by MentalSanityOff
http://freesound.org/people/MentalSanityOff/sounds/153557/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/monster-2.txt:
Derived from
Monster Sound Effects Pack
by Ogrebane
http://opengameart.org/content/monster-sound-effects-pack
http://creativecommons.org/publicdomain/zero/1.0/
and
Bloody Blade 2.wav
by Kreastricon62
https://freesound.org/people/Kreastricon62/sounds/323525/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/package_pickup.txt:
Bone, Fall, Ledge Climbing, Impact (Yo Frankie!) by Blender Foundation
CC-BY 3.0
http://opengameart.org/content/bone-fall-ledge-climbing-impact-yo-frankie
http://creativecommons.org/licenses/by/3.0/
sounds/package_r.txt:
Derived from picking_up_DVDs.wav by daboy291
https://freesound.org/people/daboy291/sounds/138078/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/pickup.txt:
Derived from picking_up_DVDs.wav by daboy291
https://www.freesound.org/people/daboy291/sounds/138078/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/pistol.txt:
Derived from Chaingun, pistol, rifle, shotgun shots by Michel Baradari
http://opengameart.org/content/chaingun-pistol-rifle-shotgun-shots
http://creativecommons.org/licenses/by/3.0/
sounds/pistol_switch.txt:
Derived from
GunSLide.wav by RazzDaSpazz
http://freesound.org/people/RazzDaSpazz/sounds/155174/
http://creativecommons.org/publicdomain/zero/1.0/
Beretta M9 slide release by vabadus
http://freesound.org/people/vabadus/sounds/151067/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/powergun.txt:
Derived from fusion-gun_flash0_by_OnlyTheGhosts.wav by OnlyTheGhosts
https://www.freesound.org/people/OnlyTheGhosts/sounds/251431/
http://creativecommons.org/licenses/by/4.0/
sounds/powergun_r.txt:
Derived from
gunfiddle.wav by j1987
https://www.freesound.org/people/j1987/sounds/107795/
http://creativecommons.org/publicdomain/zero/1.0/
JM_NOIZ_Buzz 01 - Neon Light.wav by Julien Matthey
https://www.freesound.org/people/Julien%20Matthey/sounds/118340/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/powergun_switch.txt:
Derived from
Desert Eagle Reload [Air Soft].mp3 by TheRichardGamer
https://www.freesound.org/people/TheRichardGamer/sounds/172970/
http://creativecommons.org/publicdomain/zero/1.0/
Transit Crystal Charge by crashoverride61088
http://freesound.org/people/crashoverride61088/sounds/193622/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/pulse.txt:
Derived from possiblelazer.wav by aust_paul
http://freesound.org/people/aust_paul/sounds/30935/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/pulse_switch.txt:
Derived from
Camera Shutter by roachpowder
https://www.freesound.org/people/roachpowder/sounds/170229/
http://creativecommons.org/publicdomain/zero/1.0/
car alarm lights switched on beeps.wav by RutgerMuller
https://www.freesound.org/people/RutgerMuller/sounds/50886/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/rescue.txt:
hint.wav
https://www.freesound.org/people/dland/sounds/320181/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/rocket_launch.txt:
4 projectile launches by Michel Baradari
http://opengameart.org/content/4-projectile-launches
http://creativecommons.org/licenses/by/3.0/
sounds/shells_pickup.txt:
Derived from Shotgun shell ejection.aif by JohnDelayniKIng
http://freesound.org/people/JohnDelayniKIng/sounds/147261/
http://creativecommons.org/publicdomain/zero/1.0/
and shotgun sounds by lensflare8642
http://freesound.org/people/lensflare8642/sounds/145209/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/shotgun.txt:
Derived from SPAS-12 by duesto
https://www.freesound.org/people/duesto/sounds/156904/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/shotgun_r.txt:
Derived from Shotgun Cock Reload Layered (Powerful) by Paul368
https://www.freesound.org/people/Paul368/sounds/200966/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/show_map.txt:
Derived from 9 sci-fi computer sounds and beeps by Michel Baradari
https://opengameart.org/content/9-sci-fi-computer-sounds-and-beeps
http://creativecommons.org/licenses/by/3.0/
sounds/spawn.txt:
Derived from
Ambient power chord (E2) by Khoon
http://freesound.org/people/Khoon/sounds/168741/
http://creativecommons.org/publicdomain/zero/1.0/
and
teleport by fins
http://freesound.org/people/fins/sounds/172207/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/spawn_item.txt:
alien_phaser.R.wav by torn.rugged.audio.35
http://freesound.org/people/torn.rugged.audio.35/sounds/45935/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/swarmer.txt:
Derived from Jet_Whoosh.WAV by Benboncan
http://freesound.org/people/Benboncan/sounds/167563/
http://creativecommons.org/licenses/by/3.0/
sounds/swarmer_switch.txt:
Derived from
HefterLocher.wav by Mortifreshman
http://freesound.org/people/Mortifreshman/sounds/246518/
http://creativecommons.org/publicdomain/zero/1.0/
typewriter-olivetti-lettra-22.wav by keithpeter
http://freesound.org/people/keithpeter/sounds/123344/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/swell.txt:
Derived from missile_launch_2.wav by smcameron
http://freesound.org/people/smcameron/sounds/51468/
http://creativecommons.org/licenses/by/3.0/
sounds/switch.txt:
Adapted from Weapon Cock
by thecluegeek
https://www.freesound.org/people/thecluegeek/sounds/141364/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/victory.txt:
Derived from VICTORY CRY REVERB 2.wav
by chripei
http://freesound.org/people/chripei/sounds/165491/
http://creativecommons.org/licenses/by/3.0/
sounds/whistle.txt:
Derived from Thats correct.mp3 by cityrocker
https://www.freesound.org/people/cityrocker/sounds/121342/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/bang/license.txt:
Derived from Synthesized explosion by Iwan Gabovitch
http://opengameart.org/content/synthesized-explosion
http://creativecommons.org/publicdomain/zero/1.0/
sounds/boom/license.txt:
Derived from Synthesized_Explosion_01.wav by RSilveira_88
http://freesound.org/people/RSilveira_88/sounds/216278/
http://creativecommons.org/licenses/by/4.0/
sounds/chars/alert/alien/license.txt:
0
1
Small pest alien/creature
http://opengameart.org/content/small-pest-aliencreature
http://creativecommons.org/publicdomain/zero/1.0/
sounds/chars/alert/dog/license.txt:
Mr Dog_01.wav
https://freesound.org/people/apolloaiello/sounds/276267/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/chars/alert/man/license.txt:
0
Huh? - Vocal
https://freesound.org/people/davdud101/sounds/150505/
http://creativecommons.org/publicdomain/zero/1.0/
1
Huh_male.wav
https://freesound.org/people/Adam_N/sounds/166129/
http://creativecommons.org/publicdomain/zero/1.0/
2
"Huh?" type sound - Bewildered Male
https://freesound.org/people/Iceofdoom/sounds/411086/
http://creativecommons.org/licenses/by/4.0/
3
Huh Eh Man
https://freesound.org/people/dersuperanton/sounds/437649/
http://creativecommons.org/licenses/by/3.0/
sounds/chars/alert/mech/license.txt:
Derived from
mover stop.wav by dingus23
https://freesound.org/people/dingus23/sounds/436385/
http://creativecommons.org/licenses/by/4.0/
robot, machinery » Estlack_liftB_1.aif by estlacksensory
https://freesound.org/people/estlacksensory/sounds/118715/
http://creativecommons.org/licenses/by/3.0/
sounds/chars/alert/ogre/license.txt:
0
1
15 monster grunt/pain/death sounds
http://opengameart.org/content/15-monster-gruntpaindeath-sounds
http://creativecommons.org/licenses/by/3.0/
sounds/chars/alert/woman/license.txt:
0
huh - Surprised and curious
https://freesound.org/people/jburunet/sounds/460922/
http://creativecommons.org/publicdomain/zero/1.0/
1
Eh?.mp3
https://freesound.org/people/mariallinas/sounds/222652/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/chars/alert/zombie/license.txt:
0
1
2
3
4
Zombies Sound Pack
http://opengameart.org/content/zombies-sound-pack
http://creativecommons.org/publicdomain/zero/1.0/
sounds/chars/die/alien/license.txt:
0
1
2
Small pest alien/creature
http://opengameart.org/content/small-pest-aliencreature
http://creativecommons.org/publicdomain/zero/1.0/
sounds/chars/die/dog/license.txt:
0
4_Beagle_Whining_Room_M
https://freesound.org/people/16G_Panska_Dolezal_Stepan/sounds/498703/
http://creativecommons.org/publicdomain/zero/1.0/
1
Dog Whine 1.wav
https://freesound.org/people/esperri/sounds/118966/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/chars/die/man/license.txt:
0
Helmut Scream
http://freesound.org/people/creativeheroes/sounds/84353/
http://creativecommons.org/licenses/by/4.0/
1, 2
Male_Thijs_loud_scream
http://freesound.org/people/thanvannispen/sounds/9432/
http://creativecommons.org/licenses/by/4.0/
3 - 7
human male scream multi
http://freesound.org/people/JohnsonBrandEditing/sounds/173944/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/chars/die/mech/license.txt:
Robotic mechanic step sounds by Lee Barkovich
https://opengameart.org/content/robotic-mechanic-step-sounds
http://creativecommons.org/licenses/by/3.0/
sounds/chars/die/ogre/license.txt:
0
1
2
3
15 monster grunt/pain/death sounds
http://opengameart.org/content/15-monster-gruntpaindeath-sounds
http://creativecommons.org/licenses/by/3.0/
sounds/chars/die/woman/license.txt:
0
women_scream_AAA.aiff
https://www.freesound.org/people/thanvannispen/sounds/9429/
http://creativecommons.org/licenses/by/4.0/
1
Girl_Two_Screams.wav
https://www.freesound.org/people/tcrocker68/sounds/235595/
http://creativecommons.org/publicdomain/zero/1.0/
2
Girl_Scream.wav
https://www.freesound.org/people/tcrocker68/sounds/235592/
http://creativecommons.org/publicdomain/zero/1.0/
3
pandoramachineannalisaloefflerscreams_03.flac
https://www.freesound.org/people/pushkin/sounds/241591/
http://creativecommons.org/publicdomain/zero/1.0/
4
WomanScream.wav
https://www.freesound.org/people/Archeos/sounds/261419/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/chars/die/zombie/license.txt:
0
1
2
3
4
5
Zombies Sound Pack
http://opengameart.org/content/zombies-sound-pack
http://creativecommons.org/publicdomain/zero/1.0/
sounds/explosion/license.txt:
Derived from cannon_boom7.wav by ReadeOnly
http://freesound.org/people/ReadeOnly/sounds/186951/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/footsteps/bones/license.txt:
Derived from bone shell by blukotek
https://freesound.org/people/blukotek/sounds/249319/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/footsteps/boots/license.txt:
Derived from footstep-concrete.wav by swuing
http://www.freesound.org/people/swuing/sounds/38873/
http://creativecommons.org/licenses/by/3.0/
sounds/footsteps/dog/license.txt:
Derived from Wolf run.wav by sabotovat
https://freesound.org/people/sabotovat/sounds/414350/
http://creativecommons.org/licenses/by/3.0/
sounds/footsteps/grass/license.txt:
Derived from footstep-grass.wav by swuing
https://freesound.org/people/swuing/sounds/38874/
http://creativecommons.org/licenses/by/3.0/
sounds/footsteps/gravel/license.txt:
Derived from Pack: Gravel Footsteps by Ali_6868
https://freesound.org/people/Ali_6868/packs/21608/
https://creativecommons.org/publicdomain/zero/1.0/
sounds/footsteps/mech/license.txt:
Derived from Robotic mechanic step sounds by Lee Barkovich
http://www.archive.org/details/Berklee44Barkovich
http://creativecommons.org/licenses/by/3.0/
sounds/footsteps/metal/license.txt:
Derived from fboots on aluminum ladder 01 by Eelke
https://freesound.org/people/Eelke/sounds/462598/
http://creativecommons.org/licenses/by/4.0/
sounds/footsteps/tile/license.txt:
Derived from footstep-concrete.wav by swuing
http://www.freesound.org/people/swuing/sounds/38873/
And Squeaky footstep.wav from ceberation
https://freesound.org/people/ceberation/sounds/235524/
http://creativecommons.org/licenses/by/3.0/
sounds/footsteps/water/license.txt:
Derived from Water Footsteps by EminYILDIRIM
https://freesound.org/people/EminYILDIRIM/sounds/608663/
http://creativecommons.org/licenses/by/4.0/
And footstep-concrete.wav by swuing
http://www.freesound.org/people/swuing/sounds/38873/
http://creativecommons.org/licenses/by/3.0/
sounds/footsteps/wood/license.txt:
Derived from footstep-wood.wav by swuing
https://freesound.org/people/swuing/sounds/38876/
http://creativecommons.org/licenses/by/3.0/
sounds/hits/dog_growl/license.txt:
Derived from Dogs growling.wav by juskiddink
https://freesound.org/people/juskiddink/sounds/121565/
http://creativecommons.org/licenses/by/3.0/
sounds/hits/fire/license.txt:
Derived from gas_fire_catch.wav by themfish
http://www.freesound.org/people/themfish/sounds/45809/
http://creativecommons.org/licenses/by/4.0/
sounds/hits/fist_flesh/README.txt:
Adapted from Punch, slap, n' kick.wav
by CGEffex
http://freesound.org/people/CGEffex/sounds/98341/
http://creativecommons.org/licenses/by/4.0/
sounds/hits/flesh/license.txt:
Derived from Bullet_Impact_3 by toxicwafflezz
http://www.freesound.org/people/toxicwafflezz/sounds/150839/
http://creativecommons.org/licenses/by/3.0/
sounds/hits/gas/license.txt:
Derived from Wind, hit, time morph by qubodup
https://opengameart.org/content/wind-hit-time-morph
http://creativecommons.org/publicdomain/zero/1.0/
sounds/hits/hard/license.txt:
Derived from Bullet_Flyby_2.wav by kMoon
http://www.freesound.org/people/kMoon/sounds/90782/
http://creativecommons.org/licenses/by/3.0/
sounds/hits/knife_flesh/license.txt:
Derived from
1_Knife_Slash_A.wav by lmbubec
http://www.freesound.org/people/lmbubec/sounds/118792/
http://creativecommons.org/publicdomain/zero/1.0/
Zombie Flesh Bites by MrPokephile
http://www.freesound.org/people/MrPokephile/sounds/155973/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/hits/knife_hard/license.txt:
Derived from Door Knock.wav by geoffbarkman
http://www.freesound.org/people/geoffbarkman/sounds/53442/
http://creativecommons.org/licenses/by/4.0/
sounds/hits/petrify/license.txt:
Derived from Crackling Plastic by PaulBannisterAudio
http://www.freesound.org/people/PaulBannisterAudio/sounds/133765/
http://creativecommons.org/licenses/by/3.0/
sounds/ricochet/license.txt:
Derived from incoming Ricochets .wav by rakurka
http://freesound.org/people/rakurka/sounds/187533/
http://creativecommons.org/publicdomain/zero/1.0/
sounds/slide/license.txt:
Derived from Sand paper rub.mp3 by orginaljun
orginaljun.deviantart.com
http://freesound.org/people/orginaljun/sounds/157832/
http://creativecommons.org/licenses/by/3.0/
music/briefing/A Really Tense Moment FULL.txt:
Dynamic Action Music Pack
ViRiX
soundcloud.com/virix
https://opengameart.org/content/dynamic-action-music-pack
http://creativecommons.org/licenses/by/3.0/
music/briefing/Futuristic_junk.txt:
Futuristic_junk
Alexandr Zhelanov
https://soundcloud.com/alexandr-zhelanov
https://opengameart.org/content/futuristicjunk
http://creativecommons.org/licenses/by/3.0/
music/briefing/README.txt:
Add music here to have them play in briefing menus
music/end/The 9th Circle V2.txt:
The 9th Circle
Joth
https://opengameart.org/content/the-9th-circle
http://creativecommons.org/publicdomain/zero/1.0/
music/game/README.txt:
Add music here to have them play in the game
music/game/red_doors2.txt:
Red Doors v2.0
Matthew Pablo
http://www.matthewpablo.com
http://opengameart.org/content/red-doors-v20
http://creativecommons.org/licenses/by/3.0/
music/game/space_dimensions_8bit.txt:
Space Dimensions (8bit/Retro Version)
Matthew Pablo
http://www.matthewpablo.com
http://opengameart.org/content/space-dimensions-8bitretro-version
http://creativecommons.org/licenses/by/3.0/
music/lose/CrashedShip.txt:
Reencoded from Sci-Fi Ambient - Crashed Ship by Ted Kerr
https://opengameart.org/content/sci-fi-ambient-crashed-ship
http://creativecommons.org/licenses/by/3.0/
music/lose/Epic Fall.txt:
Reencoded from Epic Fall by Alexandr Zhelanov
Alexandr Zhelanov https://soundcloud.com/alexandr-zhelanov
https://opengameart.org/content/epic-fall
http://creativecommons.org/licenses/by/3.0/
music/menu/Battle_2.txt:
Reencoded from Post Apocalyptic and CyberPunk Melodies by Alexandr Zhelanov
Alexandr Zhelanov https://soundcloud.com/alexandr-zhelanov
https://opengameart.org/content/post-apocalyptic-and-cyberpunk-melodies
https://creativecommons.org/licenses/by/4.0/
music/menu/README.txt:
Add music here to have them play in the menu
music/menu/metamorphosis2.txt:
Reencoded from Metamorphosis ver. 2 by VocalMix
http://opengameart.org/content/metamorphosis-ver-2
http://opengameart.org/content/oga-by-30-faq
music/menu/space_0.ogg.txt:
Reencoded from Space by Alexandr Zhelanov
http://opengameart.org/content/space-1
http://creativecommons.org/licenses/by/3.0/
music/victory/Party Sector.txt:
Reencoded from Party Sector by Joth
Joth https://soundcloud.com/user-215083110
https://opengameart.org/content/party-sector
http://creativecommons.org/publicdomain/zero/1.0/
music/victory/low-fi.txt:
Reencoded from low-fi by Alexandr Zhelanov
https://soundcloud.com/alexandr-zhelanov
https://opengameart.org/content/low-fi
http://creativecommons.org/licenses/by/3.0/
missions/ai_insurgency.cdogscpn/graphics/box3_blink.txt:
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/
missions/ai_insurgency.cdogscpn/graphics/server_blink.txt:
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/
missions/harmful_crysalis.cdogscpn/graphics/box3_blink.txt:
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/
missions/harmful_crysalis.cdogscpn/graphics/cryo_gun.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
missions/harmful_crysalis.cdogscpn/graphics/rapidr_11x11.png.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
Modified by Sauer2
missions/harmful_crysalis.cdogscpn/graphics/server_blink.txt:
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/
missions/harmful_crysalis.cdogscpn/graphics/table_plastic_computer.txt:
Adapted from
Tables and Stools
By Jordan Irwin
http://opengameart.org/content/tables-and-stools
http://creativecommons.org/licenses/by/3.0/
Kyrodian Legends Overworld Props
By Midi
https://web.archive.org/web/20150319200042/http://opengameart.org/content/kyrodian-legends-overworld-props
http://creativecommons.org/licenses/by/3.0/
missions/harmful_crysalis.cdogscpn/sounds/laser_burn.txt:
Adapted from Fire Loop by qubodup
https://opengameart.org/content/fire-loop
http://creativecommons.org/licenses/by/3.0/
missions/spacepirates.cdogscpn/graphics/bio_grenade.txt:
Adapted from C-Dogs data by Ronny Wester
https://creativecommons.org/licenses/by/4.0/
missions/spacepirates.cdogscpn/graphics/rapidr_11x11.png.txt:
Adapted from 140 Military Icons Set (fixed)
by AngryMeteor.com
https://opengameart.org/content/140-military-icons-set-fixed
http://creativecommons.org/licenses/by/3.0/
Modified by Sauer2
------------------------------------------------------------------------------
enet — doc/LICENSE.enet.txt
------------------------------------------------------------------------------
Copyright (c) 2002-2014 Lee Salzman
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
nanopb — doc/LICENSE.nanopb.txt
------------------------------------------------------------------------------
Copyright (c) 2011 Petteri Aimonen
This software is provided 'as-is', without any express or
implied warranty. In no event will the authors be held liable
for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any
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1. The origin of this software must not be misrepresented; you
must not claim that you wrote the original software. If you use
this software in a product, an acknowledgment in the product
documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
------------------------------------------------------------------------------
yajl — doc/COPYING.yajl.txt
------------------------------------------------------------------------------
Copyright (c) 2007-2014, Lloyd Hilaiel
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
mjson (src/json) — COPYING (GNU Lesser General Public License, versão 2.1)
------------------------------------------------------------------------------
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but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Also add information on how to contact you by electronic and paper mail.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the library, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
, 1 April 1990
Ty Coon, President of Vice
That's all there is to it!
------------------------------------------------------------------------------
tinydir — cabeçalho de src/tinydir/tinydir.h
------------------------------------------------------------------------------
/*
Copyright (c) 2013-2019, tinydir authors:
- Cong Xu
- Lautis Sun
- Baudouin Feildel
- Andargor
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
------------------------------------------------------------------------------
AStar (Sean Heber, Cong Xu) — cabeçalho de src/cdogs/AStar.c
------------------------------------------------------------------------------
/*
Copyright (c) 2012, Sean Heber. All rights reserved.
Copyright (c) 2013, Cong Xu. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. Neither the name of Sean Heber nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL SEAN HEBER BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
------------------------------------------------------------------------------
C-Dogs SDL — doc/COPYING.BSD (código de Cong Xu sob a licença BSD de 3 cláusulas)
------------------------------------------------------------------------------
Copyright © 2013 Cong Xu. All Rights Reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. The name of the author may not be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY [LICENSOR] "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
------------------------------------------------------------------------------
aheasing — src/cdogs/aheasing/COPYING (WTFPL)
------------------------------------------------------------------------------
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar
14 rue de Plaisance, 75014 Paris, France
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.
------------------------------------------------------------------------------
stb_image — src/cdogs/stb/LICENSE.txt
------------------------------------------------------------------------------
This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright (c) 2017 Sean Barrett
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
XGetopt (getopt de Keristor Systems; só para Windows) — doc/COPYING.xgetopt.txt
------------------------------------------------------------------------------
getopt.h - comand line option parsing
Copyright Keristor Systems and Chris Croughton 1997 - 2005
Internet: swdev@keristor.org
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
------------------------------------------------------------------------------
SDL2 2.32.10 — LICENSE.txt
------------------------------------------------------------------------------
Copyright (C) 1997-2025 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
------------------------------------------------------------------------------
SDL2_image 2.6.0 — LICENSE.txt
------------------------------------------------------------------------------
Copyright (C) 1997-2022 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
------------------------------------------------------------------------------
SDL2_mixer 2.8.0 — LICENSE.txt
------------------------------------------------------------------------------
Copyright (C) 1997-2024 Sam Lantinga
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
------------------------------------------------------------------------------
libpng 1.6.58 — LICENSE
------------------------------------------------------------------------------
COPYRIGHT NOTICE, DISCLAIMER, and LICENSE
=========================================
PNG Reference Library License version 2
---------------------------------------
* Copyright (c) 1995-2026 The PNG Reference Library Authors.
* Copyright (c) 2018-2026 Cosmin Truta.
* Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson.
* Copyright (c) 1996-1997 Andreas Dilger.
* Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.
The software is supplied "as is", without warranty of any kind,
express or implied, including, without limitation, the warranties
of merchantability, fitness for a particular purpose, title, and
non-infringement. In no event shall the Copyright owners, or
anyone distributing the software, be liable for any damages or
other liability, whether in contract, tort or otherwise, arising
from, out of, or in connection with the software, or the use or
other dealings in the software, even if advised of the possibility
of such damage.
Permission is hereby granted to use, copy, modify, and distribute
this software, or portions hereof, for any purpose, without fee,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you
must not claim that you wrote the original software. If you
use this software in a product, an acknowledgment in the product
documentation would be appreciated, but is not required.
2. Altered source versions must be plainly marked as such, and must
not be misrepresented as being the original software.
3. This Copyright notice may not be removed or altered from any
source or altered source distribution.
PNG Reference Library License version 1 (for libpng 0.5 through 1.6.35)
-----------------------------------------------------------------------
libpng versions 1.0.7, July 1, 2000, through 1.6.35, July 15, 2018 are
Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson, are
derived from libpng-1.0.6, and are distributed according to the same
disclaimer and license as libpng-1.0.6 with the following individuals
added to the list of Contributing Authors:
Simon-Pierre Cadieux
Eric S. Raymond
Mans Rullgard
Cosmin Truta
Gilles Vollant
James Yu
Mandar Sahastrabuddhe
Google Inc.
Vadim Barkov
and with the following additions to the disclaimer:
There is no warranty against interference with your enjoyment of
the library or against infringement. There is no warranty that our
efforts or the library will fulfill any of your particular purposes
or needs. This library is provided with all faults, and the entire
risk of satisfactory quality, performance, accuracy, and effort is
with the user.
Some files in the "contrib" directory and some configure-generated
files that are distributed with libpng have other copyright owners, and
are released under other open source licenses.
libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are
Copyright (c) 1998-2000 Glenn Randers-Pehrson, are derived from
libpng-0.96, and are distributed according to the same disclaimer and
license as libpng-0.96, with the following individuals added to the
list of Contributing Authors:
Tom Lane
Glenn Randers-Pehrson
Willem van Schaik
libpng versions 0.89, June 1996, through 0.96, May 1997, are
Copyright (c) 1996-1997 Andreas Dilger, are derived from libpng-0.88,
and are distributed according to the same disclaimer and license as
libpng-0.88, with the following individuals added to the list of
Contributing Authors:
John Bowler
Kevin Bracey
Sam Bushell
Magnus Holmgren
Greg Roelofs
Tom Tanner
Some files in the "scripts" directory have other copyright owners,
but are released under this license.
libpng versions 0.5, May 1995, through 0.88, January 1996, are
Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.
For the purposes of this copyright and license, "Contributing Authors"
is defined as the following set of individuals:
Andreas Dilger
Dave Martindale
Guy Eric Schalnat
Paul Schmidt
Tim Wegner
The PNG Reference Library is supplied "AS IS". The Contributing
Authors and Group 42, Inc. disclaim all warranties, expressed or
implied, including, without limitation, the warranties of
merchantability and of fitness for any purpose. The Contributing
Authors and Group 42, Inc. assume no liability for direct, indirect,
incidental, special, exemplary, or consequential damages, which may
result from the use of the PNG Reference Library, even if advised of
the possibility of such damage.
Permission is hereby granted to use, copy, modify, and distribute this
source code, or portions hereof, for any purpose, without fee, subject
to the following restrictions:
1. The origin of this source code must not be misrepresented.
2. Altered versions must be plainly marked as such and must not
be misrepresented as being the original source.
3. This Copyright notice may not be removed or altered from any
source or altered source distribution.
The Contributing Authors and Group 42, Inc. specifically permit,
without fee, and encourage the use of this source code as a component
to supporting the PNG file format in commercial products. If you use
this source code in a product, acknowledgment is not required but would
be appreciated.
------------------------------------------------------------------------------
zlib 1.3.2 — LICENSE
------------------------------------------------------------------------------
Copyright notice:
(C) 1995-2026 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
------------------------------------------------------------------------------
libogg 1.3.5 — COPYING
------------------------------------------------------------------------------
Copyright (c) 2002, Xiph.org Foundation
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
- Neither the name of the Xiph.org Foundation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
------------------------------------------------------------------------------
libvorbis 1.3.7 — COPYING
------------------------------------------------------------------------------
Copyright (c) 2002-2020 Xiph.org Foundation
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
- Neither the name of the Xiph.org Foundation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
------------------------------------------------------------------------------
Emscripten 6.0.10 — LICENSE
------------------------------------------------------------------------------
Emscripten is available under 2 licenses, the MIT license and the
University of Illinois/NCSA Open Source License.
Both are permissive open source licenses, with little if any
practical difference between them.
The reason for offering both is that (1) the MIT license is
well-known, while (2) the University of Illinois/NCSA Open Source
License allows Emscripten's code to be integrated upstream into
LLVM, which uses that license, should the opportunity arise.
The full text of both licenses follows.
==============================================================================
Copyright (c) 2010-2014 Emscripten authors, see AUTHORS file.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
==============================================================================
Copyright (c) 2010-2014 Emscripten authors, see AUTHORS file.
All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal with the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimers.
Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimers
in the documentation and/or other materials provided with the
distribution.
Neither the names of Mozilla,
nor the names of its contributors may be used to endorse
or promote products derived from this Software without specific prior
written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE SOFTWARE.
==============================================================================
This program uses portions of Node.js source code located in src/library_path.js,
in accordance with the terms of the MIT license. Node's license follows:
"""
Copyright Joyent, Inc. and other Node contributors. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
"""
The musl libc project is bundled in this repo, and it has the MIT license, see
system/lib/libc/musl/COPYRIGHT
The third_party/ subdirectory contains code with other licenses. None of it is
used by default, but certain options use it (e.g., the optional closure compiler
flag will run closure compiler from third_party/).