Dragon Blaster — licença ======================== Dragon Blaster é um jogo homebrew para o Master System (um jogo novo, feito por um desenvolvedor independente, não um lançamento comercial), de Haroldo O. Pinheiro, feito originalmente para a SHMUP JAM 1 - Dragons (https://itch.io/jam/shmup-jam-1-dragons) e melhorado para a competição de programação do SMS Power! de 2022. O código é publicado sob a licença MIT, que permite qualquer uso, inclusive comercial, mantendo o aviso de copyright. O jogo não tem música nem efeitos sonoros. O que este site serve: a ROM dragon_blaster-0.9.sms, do pacote DragonBlaster-SMS-0.9.zip publicado no SMS Power! (https://www.smspower.org/Homebrew/DragonBlaster-SMS), sem alterações, rodando no emulador Gearsystem. O autor publica o código-fonte da mesma versão no mesmo lugar (DragonBlaster-SMS-0.9-src.zip, cópia do repositório https://github.com/haroldo-ok/dragon-blaster-smspower); o desenvolvimento continuou depois em https://github.com/haroldo-ok/dragon-blaster. Gráficos de terceiros (segundo o README do projeto, transcrito abaixo), todos do OpenGameArt. O autor do jogo recortou as peças e as converteu para a paleta do Master System: - Dragão do jogador e dragões inimigos: "Dragon Icon Pack", de Molly "Cougarmint" Willits, https://opengameart.org/content/dragon-icon-pack, sob a licença Creative Commons Atribuição 3.0 (CC BY 3.0, https://creativecommons.org/licenses/by/3.0/; a página também oferece OGA-BY 3.0). Aviso de atribuição pedido pela autora: "Dragon Icon Pack" by Molly "Cougarmint" Willits. Modificado: sprites recortados e convertidos para a paleta do Master System. - Tiro de raio: "Space War Man: platform shmup set", de Emcee Flesher, https://opengameart.org/content/space-war-man-platform-shmup-set, publicado sob OGA-BY 3.0 e CC0 (à escolha de quem usa). Crédito pedido pelo autor: "Space War Man by Emcee Flesher on opengameart.org". Segundo a página, o conjunto contém alguns pixels de surt, Adam Atomic, Quantiset e Pixel-boy, tirados de trabalhos CC0. - Tiros de fogo e de vento e o cenário (grama, areia, fundo de pedra): "DawnLike - 16x16 Universal Rogue-like tileset v1.81", de DragonDePlatino, com paleta de DawnBringer, https://opengameart.org/content/dawnlike-16x16-universal-rogue-like-tileset-v181, sob a licença Creative Commons Atribuição 4.0 Internacional (CC BY 4.0, https://creativecommons.org/licenses/by/4.0/). Do README do DawnLike: "Dawnlike is registered under a CC-BY 4.0 license, meaning that you are free to redistribute or edit any part of this tileset as long as you do not take the credit for it. [...] If you use this tileset you must accredit DawnBringer." Modificado: peças recortadas e convertidas para a paleta do Master System. - Dracolich (o chefe): o sprite bone_dragon de "Stendhal Dragons", de Kimmo Rundelin (kiheru), sprites originais do jogo Stendhal (https://stendhalgame.org/), https://opengameart.org/content/stendhal-dragons. Copyright © 2017-2018 Kimmo Rundelin. Licença Creative Commons Atribuição-CompartilhaIgual 3.0 ou posterior (CC BY-SA 3.0, https://creativecommons.org/licenses/by-sa/3.0/). Modificado: um quadro de 96x128 do sprite, convertido para a paleta do Master System; a imagem adaptada (data/img/dracolich.png e dracolich.xcf) está no pacote de código-fonte do autor e segue sob CC BY-SA 3.0. Textos das licenças: CC BY 3.0, https://creativecommons.org/licenses/by/3.0/legalcode; CC BY 4.0, https://creativecommons.org/licenses/by/4.0/legalcode; CC BY-SA 3.0, https://creativecommons.org/licenses/by-sa/3.0/legalcode; OGA-BY 3.0, https://static.opengameart.org/OGA-BY-3.0.txt; CC0 1.0, https://creativecommons.org/publicdomain/zero/1.0/. Projeto: https://www.smspower.org/Homebrew/DragonBlaster-SMS ------------------------------------------------------------------------------ Dragon Blaster — README.md (pacote de código-fonte 0.9) ------------------------------------------------------------------------------ # dragon-blaster A dragon themed shoot-em-up for the Sega Master System. Originally made for the [SHMUP JAM 1](https://itch.io/jam/shmup-jam-1-dragons) ## Art resources used on this project: * Main character, enemy: https://opengameart.org/content/dragon-icon-pack * Lightning: https://opengameart.org/content/space-war-man-platform-shmup-set * Fire, wind, background: https://opengameart.org/content/dawnlike-16x16-universal-rogue-like-tileset-v181 * Dracolich: https://opengameart.org/content/stendhal-dragons ## Tools used * A spline editor, based on Cardinal Spline, was used for editing the enemy paths: * Available online at: http://www.haroldo-ok.com/cardinal-spline-js/demos/editor * Source code for the editor: https://github.com/haroldo-ok/cardinal-spline-js ------------------------------------------------------------------------------ Dragon Blaster — LICENSE (pacote de código-fonte 0.9) ------------------------------------------------------------------------------ MIT License Copyright (c) 2021 Haroldo de Oliveira Pinheiro Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. O jogo foi feito com o devkitSMS de sverx (https://github.com/sverx/devkitSMS). As partes que entram na ROM e os termos delas, segundo o LICENSES.txt do devkitSMS: - SMSlib e PSGlib: domínio público (Unlicense). - crt0_sms: GPL versão 2 ou posterior com uma exceção especial: ligá-lo a programas compilados com o SDCC não faz o executável resultante ficar sob a GPL (texto abaixo). - As rotinas de descompressão ZX7 do SMSlib (licença BSD) só entram na ROM quando o jogo as chama, e este jogo não as chama; por isso o aviso delas não se aplica aqui. ------------------------------------------------------------------------------ devkitSMS — LICENSES.txt ------------------------------------------------------------------------------ devkitSMS/crt0/crt0_sms.s is licensed under GPL2 with a "special exception", please read note in crt0/src/crt0_sms.s devkitSMS/crt0/crt0_sg.s is licensed under GPL2 with a "special exception", please read note in crt0/src/crt0_sg.s devkitSMS/ihx2sms is public domain. For more information, please refer to http://unlicense.org devkitSMS/assets2banks is public domain. For more information, please refer to http://unlicense.org devkitSMS/folder2c is public domain. For more information, please refer to http://unlicense.org devkitSMS/PSGlib is public domain. For more information, please refer to http://unlicense.org devkitSMS/MBMlib is public domain, as agreed with Kagesan. For more information, please refer to http://unlicense.org note:original MBM replay code by "Remco Schrijvers / MoonSoft", on WTFPL license. devkitSMS/SGlib is public domain, as agreed with na_th_an. For more information, please refer to http://unlicense.org devkitSMS/SMSlib is public domain. For more information, please refer to http://unlicense.org note:includes ZX7 decompression routines (noted as required by ZX7 license) note:includes aPLib decompression routines (in public domain, as agreed with Maxim and DWEdit) ------------------------------------------------------------------------------ devkitSMS — cabeçalho do crt0_sms.s ------------------------------------------------------------------------------ ;-------------------------------------------------------------------------- ; ***** this is a modified version aimed to SMS homebrew - sverx\2022 ***** ;-------------------------------------------------------------------------- ;-------------------------------------------------------------------------- ; crt0.s - Generic crt0.s for a Z80 ; ; Copyright (C) 2000, Michael Hope ; ; This library is free software; you can redistribute it and/or modify it ; under the terms of the GNU General Public License as published by the ; Free Software Foundation; either version 2, or (at your option) any ; later version. ; ; This library is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this library; see the file COPYING. If not, write to the ; Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, ; MA 02110-1301, USA. ; ; As a special exception, if you link this library with other files, ; some of which are compiled with SDCC, to produce an executable, ; this library does not by itself cause the resulting executable to ; be covered by the GNU General Public License. This exception does ; not however invalidate any other reasons why the executable file ; might be covered by the GNU General Public License. ;--------------------------------------------------------------------------