Phantasia 3.3.2 — licença ========================= O Phantasia é de Edward A. Estes (AT&T, 12 de março de 1986), com agradecimentos a Chris Robertson (AUTHORS do bsd-games). A pasta phantasia/ do bsd-games diz, no arquivo COPYRIGHT (abaixo, sem mudanças), que toda a árvore "não tem copyright" e que o jogo é distribuído "sem aviso de copyright, de modo que pode ser usado de qualquer maneira que quem o recebe achar adequada"; o COPYING do bsd-games repete que o Phantasia "não tem copyright (exceto o phantasia/pathnames.h.in, ao qual se aplicam o copyright e a licença BSD)". O pathnames.h.in, que entra na compilação, leva a licença BSD de três cláusulas da Universidade da Califórnia, abaixo. O jogo fica sob essas condições; o fonte exato desta build está hospedado junto do jogo. O que este site serve: o Phantasia 3.3.2, na versão do bsd-games para Linux (o commit 56b8944 de github.com/vattam/BSDGames, que traz as mudanças de Joey Hess, Joseph Myers e outros), compilado para WebAssembly com o Emscripten 6.0.10: um phantasia.js, um phantasia.wasm e o phantasia.data (o monsters.asc, a lista de monstros do jogo, sem mudanças), mais a página play.html e a camada de terminal que desenha o texto num canvas (curses-web.js, e o curses.c que entra no jogo; código do FredyGames sob a licença MIT, texto abaixo). O jogo não tem imagens nem sons e não faz nenhuma conexão de rede. Esta é uma versão alterada do Phantasia. As mudanças no código-fonte estão no phantasia-fredygames.patch (valem só para o navegador): - o nome de usuário é "player", o jogo não exige um tty e as teclas vêm do curses (getch) em vez do stdin; - a base binária de monstros (feita do monsters.asc) e os arquivos do reino (personagens, placar, mensagens) são criados como o programa "setup" os cria, a cada visita; os arquivos do reino ficam em /phantasia-data, que a página guarda no navegador, e o arquivo de personagens é fechado e aberto de novo a cada gravação, que é quando a página o guarda; - um personagem que não saiu normalmente da última vez (a aba foi fechada) não morre ao voltar, já que só há um jogador. - a mecânica "virgin" (a pessoa resgatada que ajuda a subjugar o unicórnio) virou "captive" ("Will you escort them home safely ?"), nos textos e nos rótulos, com a mesma regra. O resto (regras, monstros, textos) não mudou. Como no original, só personagens acima do nível 0 são guardados. Entram também no binário a biblioteca C e o runtime em JavaScript do Emscripten (MIT / University of Illinois NCSA; musl, MIT; compiler-rt, Apache License 2.0 com a exceção do LLVM); a licença está abaixo. O FredyGames não tem relação com os autores do Phantasia nem com a AT&T e não é endossado por eles. ------------------------------------------------------------------------------ Phantasia 3.3.2 — phantasia/COPYRIGHT ------------------------------------------------------------------------------ $NetBSD: COPYRIGHT,v 1.2 1995/03/24 03:58:08 cgd Exp $ This entire subtree is explicitly not copyrighted. The following notice applies to all files found here. None of these files contain AT&T proprietary source code. _____________________________________________________________________________ /* DISCLAIMER: * * This game is distributed for free as is. It is not guaranteed to work * in every conceivable environment. It is not even guaranteed to work * in ANY environment. * * This game is distributed without notice of copyright, therefore it * may be used in any manner the recipient sees fit. However, the * author assumes no responsibility for maintaining or revising this * game, in its original form, or any derivitives thereof. * * The author shall not be responsible for any loss, cost, or damage, * including consequential damage, caused by reliance on this material. * * The author makes no warranties, express or implied, including warranties * of merchantability or fitness for a particular purpose or use. * * AT&T is in no way connected with this game. */ ------------------------------------------------------------------------------ phantasia/pathnames.h.in — cabeçalho de licença (BSD de três cláusulas) ------------------------------------------------------------------------------ /* $NetBSD: pathnames.h,v 1.3 2003/08/07 09:37:31 agc Exp $ */ /*- * Copyright (c) 1989, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)pathnames.h 8.2 (Berkeley) 4/2/94 ------------------------------------------------------------------------------ Camada de terminal do FredyGames (curses.c, curses.h, curses-web.js) — MIT ------------------------------------------------------------------------------ MIT License Copyright (C) 2026 FredyGames Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. 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