The Legend of Edgar — licença ============================= The Legend of Edgar é software livre, de Richard Sweeney (programação e gráficos) e Stephen Sweeney (programação adicional), publicado pela Parallel Realities sob a GNU General Public License, versão 2 ou (à escolha) qualquer versão posterior: "This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version" (cabeçalho de cada arquivo de código; o doc/readme do jogo diz "LICENSE: GNU GPL"). Os gráficos, os mapas, os scripts e os textos do pacote são do próprio autor e seguem a mesma licença; as músicas e os efeitos sonoros que vieram de terceiros (Open Game Art e Freesound) estão listados um a um, com autor e licença, no arquivo doc/music_and_sound_licences do jogo, copiado abaixo: são 134 entradas, todas CC BY 3.0 (90), CC0 (37) ou CC BY-SA 3.0 (7); nenhuma é "NonCommercial" ou "NoDerivatives". Os créditos de cada música aparecem também na tela de créditos do jogo e na página do jogo neste site. Licenças dos créditos acima (o texto completo está nos endereços): - CC BY 3.0: https://creativecommons.org/licenses/by/3.0/legalcode - CC BY-SA 3.0: https://creativecommons.org/licenses/by-sa/3.0/legalcode - CC0 1.0: https://creativecommons.org/publicdomain/zero/1.0/legalcode As músicas foram reencodadas por este site para Ogg Vorbis de menor taxa de bits (qualidade VBR 0), para reduzir o download; é uma adaptação, e as seis músicas CC BY-SA 3.0 (Danza del Bosque, A Tricky Puzzle Loop, Ruinous Laments, Undead Rising, Beauty of Chaos e A winter tale) continuam, assim adaptadas, sob a CC BY-SA 3.0 (o sétimo item CC BY-SA 3.0, o efeito Spell 4, não foi alterado). O que este site serve: o Edgar 1.38 (commit 94d76eb do repositório riksweeney/edgar, de fevereiro de 2026), compilado para WebAssembly com o Emscripten 6.0.10, mais o edgar.pak (o formato de pacote do próprio jogo, montado por nós com o pak_creator.c dele) com os dados do jogo. Ficaram de fora do pacote: as fontes de edição dos gráficos (.xcf, .blend, .svg, .mng, .gif), as cópias de trabalho em .wav dos sons, as traduções (a versão daqui é só em inglês, então a fonte Droid Sans Fallback, que só serve a idiomas asiáticos, também não vai) e quatro efeitos sonoros que a lista de licenças do jogo não cobre (borer_boss/breathe_in, giant_snowball/crumble, grub/grub_die e skeleton/skeleton_resurrect; o jogo trata som ausente como mudo). Alguns caminhos da lista de licenças estão com o nome da pasta trocado em relação aos arquivos (por exemplo sound/common/chop e sound/common/burst, que no pacote ficam em sound/item/); tratamos como o mesmo som. As mudanças no código estão no edgar-fredygames.patch, publicado com o fonte. Entram também no binário: o SDL2 2.32.10, o SDL2_image, o SDL2_ttf (com FreeType e HarfBuzz), o SDL2_mixer (com libvorbis e libogg) e o zlib, das portas do Emscripten 6.0.10 (licença zlib; FreeType sob a FreeType License; libvorbis e libogg sob a licença BSD da Xiph.Org), e a biblioteca C e o runtime em JavaScript do Emscripten (MIT / University of Illinois NCSA; musl, MIT; compiler-rt e libc++, Apache License 2.0 com a exceção do LLVM). A fonte DejaVu Sans (font/DejaVuSans.ttf) segue a licença abaixo (Bitstream Vera + domínio público). === doc/readme (do jogo) === The Legend of Edgar Version 1.38 LICENSE GNU GPL - Please read LICENSE for more information REQUIREMENTS You need the following to build the game * SDL * SDL_Image * SDL_TTF * SDL_Mixer * zlib * GNU gettext INSTALLATION Untar the archive and then run, make After make has [successfully] completed run, make install You will need to be root in order to perform the above step. After that has [again, sucessfully] completed type, edgar to run the game. PLAYING Please see the game manual (installed in /usr/share/doc/edgar/index.html) for instructions. Richard Sweeney info@parallelrealities.co.uk https://www.parallelrealities.co.uk/games/edgar/ === doc/music_and_sound_licences (do jogo) === Music from Open Game Art http://opengameart.org Mystical Caverns by MichaelTheCrow CC BY 3.0 Battle in the winter (re-encoded to Ogg Vorbis) by Johan Brodd CC BY 3.0 Lazy Day (re-encoded to Ogg Vorbis) by FoxSynergy CC BY 3.0 Danza del Bosque (re-encoded to Ogg Vorbis) by xXUnderTowerXx CC BY-SA 3.0 A Tricky Puzzle Loop by Pant0don CC BY-SA 3.0 Steeps of Destiny (re-encoded to Ogg Vorbis) by Alexandr Zhelanov CC BY 3.0 Ruinous Laments (re-encoded to Ogg Vorbis) by Eliot Corley CC BY-SA 3.0 Szymon Matuszewski - Hope (re-encoded to Ogg Vorbis) by Szymon Matuszewski CC BY 3.0 Battle Theme (re-encoded to Ogg Vorbis) by Zehydra CC BY 3.0 Undead Rising (re-encoded to Ogg Vorbis) by Matthew Pablo CC BY-SA 3.0 Theme Menu (re-encoded to Ogg Vorbis) by Alexandr Zhelanov CC BY 3.0 Mushrooms by avgvst CC BY 3.0 Rat Sewer by HaelDB CC BY 3.0 Beauty of Chaos by grindhold and grindhold.de CC BY-SA 3.0 So, let see, what you can (re-encoded to Ogg Vorbis) by Alexandr Zhelanov CC BY 3.0 Without (re-encoded to Ogg Vorbis) by Alexandr Zhelanov CC BY 3.0 Red Curtain (re-encoded to Ogg Vorbis) by HorrorPen CC BY 3.0 Fight Them Until We Can't (re-encoded to Ogg Vorbis) by Zander Noriega CC BY 3.0 Decision (re-encoded to Ogg Vorbis) by Alexandr Zhelanov CC BY 3.0 Heroic Minority (re-encoded to Ogg Vorbis) by Alexandr Zhelanov CC BY 3.0 Mystical Theme (re-encoded to Ogg Vorbis) by Alexandr Zhelanov CC BY 3.0 A winter tale (re-encoded to Ogg Vorbis) by Johan Brodd CC BY-SA 3.0 Medicine (re-encoded to Ogg Vorbis) by Alaxandr Zhelanov CC BY 3.0 Heroes Theme (re-encoded to Ogg Vorbis) by Alexandr Zhelanov CC BY 3.0 Samples from Freesound.org http://www.freesound.org distress_lo (as sound/common/spell) by ignotus CC BY 3.0 cruch - eggshells medium (as sound/enemy/jumping_slime/hatch) by IEDlabs CC BY 3.0 spraycan1 (as sound/item/spray) by HerbertBoland CC BY 3.0 Balloon-Burst-07 (as sound/common/burst) by Gniffelbaf CC0 dum_dum_dummmmm_ (as sound/boss/evil_edgar/evil_edgar_appear) by Wolfsinger CC BY 3.0 bm_Glass_Break (as sound/enemy/icicle/smash) by cmusounddesign CC BY 3.0 snow4 (as sound/common/crumble) by Snoman CC BY 3.0 electrocute (as sound/boss/sorceror/electrocute) by aust_paul CC0 Page_Turn_07 (as sound/boss/black_book/page) by koops CC BY 3.0 jawharp (as sound/boss/blob_boss/bounce) by memexikon CC0 chop (as sound/common/chop) by hazure CC BY 3.0 maxxbasswind (as sound/enemy/whirlwind/whirlwind_die) by plagasul CC BY 3.0 Monster_2 (as sound/boss/snake_boss/snake_boss_die) by Sea_Fury CC BY 3.0 Mitraillette_3 as (sound/boss/fly_boss/fly_boss_bullet) by davidou CC0 42 (as sound/boss/grimlore/grimlore_beam) by CosmicD CC BY 3.0 teleport (as sound/boss/grimlore/grimlore_summon) by NoiseCollector CC BY 3.0 psycho_screams_2 (as sound/enemy/jumping_slime/spirit_scream) by FreqMan CC BY 3.0 flak_hit (as sound/enemy/spirit/spirit_explode) by smcameron CC BY 3.0 System_Background (as sound/enemy/item/rift) by gcmax CC BY 3.0 je_breaking (as sound/boss/sorceror/shield_die) by cmusounddesign CC BY 3.0 cracking (as sound/enemy/skeleton/skeleton_die) by smidoid CC BY 3.0 horror-ghost-01 (as sound/enemy/ghost/ghost) by klankbeeld CC BY 3.0 dark-church-bell (as sound/item/bell0, sound/item/bell1, sound/item/bell2, sound/item/bell3, sound/item/bell4) by dj-chronos CC BY 3.0 electrocute (as sound/boss/azriel/azriel_lightning_cage) by aust_paul CC0 swosh-whoosh-air-cut (as sound/boss/azriel/azriel_scythe_throw, sound/enemy/pendulum/swing) by qubodup CC0 usat-bomb (as sound/boss/azriel/azriel_die) by sandyrb CC BY 3.0 Monster 4 (as sound/boss/gargoyle/gargoyle_roar) by Sea Fury CC BY 3.0 swosh-43 (as sound/boss/gargoyle/gargoyle_lance_stab) by qubodup CC0 fx-time-freeze (as sound/boss/gargoyle/gargoyle_create_lance) by v0idation CC0 whatever (as sound/boss/gargoyle/gargoyle_petrify) by aust_paul CC0 rubble-012 (as sound/boss/gargoyle/petrify_shake) by dj-chronos CC BY 3.0 anotherdancingmarble (as sound/boss/gargoyle/gargoyle_stone_to_flesh) by herbertboland CC BY 3.0 1_Knife_Slash_A (as sound/boss/mataeus/create_knife) by lmbubec CC0 Digging (as sound/boss/ant_lion/earthquake) by prozaciswack CC0 GrowlSnarl (as sound/boss/ant_lion/eat) by Jamius CC BY 3.0 Metal Clang1 (as sound/boss/armour_boss/clang) by timgormly CC BY 3.0 DogYelp (as sound/boss/armour_boss/die) by Tails1942 CC BY 3.0 DogGrowl1 (as sound/boss/armour_boss/growl) by Tails1942 CC BY 3.0 Electric Saw (as sound/boss/armour_boss/saw_start, sound/boss/armour_boss/saw_spin, sound/boss/armour_boss/saw_end) by spenceomatic CC0 tonguewhip (as sound/boss/armour_boss/tongue) by GagaMan CC BY 3.0 Gun_Plasma (as sound/boss/awesome_boss/hadouken) by jonccox CC BY 3.0 plopp (as sound/boss/blob_boss/plop) by cfork CC BY 3.0 Click 2 (as sound/common/click) by ecfike CC0 Price Rock Crash (as sound/common/crash) by shaynecantly CC BY 3.0 rocks scraping (as sound/common/crumble) by Halleck CC BY 3.0 missile_explosion (as sound/common/explosion) by smcameron CC BY 3.0 Big Zombie Hit 1 (as sound/common/gib) by Slave2theLight CC BY 3.0 explosion4 (as sound/common/massive_explosion) by sarge4267 CC BY 3.0 Pop Air Burst (as sound/common/pop) by gelo_papas CC BY 3.0 tada2 (as sound/common/secret) by jobro CC BY 3.0 Glass-Hit (as sound/common/shatter) by romulofs CC0 bubbles4 (as sound/common/slime) by schademans CC BY 3.0 teleport (as sound/common/teleport) by Sergenious CC BY 3.0 ticktock_block (as sound/common/tick) by plingativator CC BY 3.0 BEE_buzzaway (as sound/enemy/bug/buzz, sound/enemy/wasp/wasp_die) by Department64 CC0 Smashing-glass (as sound/enemy/centurion/centurion_die) by CosmicEmbers CC BY 3.0 MetalClank2 (as sound/enemy/centurion/walk) by Oddworld CC0 20110503_clucking.05 (as sound/enemy/chicken/cluck) by dobroide CC BY 3.0 carrotnom (as sound/enemy/floating_snapper/chomp) by j1987 CC0 burp (as sound/enemy/floating_snapper/burp) by kyles CC0 buzzer2 (as sound/enemy/item/buzzer) by hypocore CC0 suck_pop_03 (as sound/enemy/whirlwind/suck) by joedeshon CC BY 3.0 electric (as sound/enemy/tortoise/tortoise_electric) by Sergenious CC BY 3.0 SN-Thunder-1 (as sound/enemy/thunder_cloud/lightning) by westernsynthetics CC BY 3.0 Splat! (as sound/enemy/splitter/splat) by Flasher21 CC0 Thud1 (as sound/enemy/red_grub/thud) by JWMalahy CC0 Stomp (as sound/enemy/rampaging_master_tortoise/stomp) by MAJ061785 CC BY 3.0 Boing (as sound/enemy/jumping_slime/jump1, sound/enemy/jumping_slime/jump2, sound/enemy/jumping_slime/baby_jump1, sound/enemy/jumping_slime/baby_jump2, sound/item/spring, sound/boss/blob_boss/bounce) by juskiddink CC BY 3.0 dagger_drawn2 (as sound/enemy/ground_spear/spear) by freefire66 CC0 bell (as sound/item/ping) by CJ4096 CC0 inflator (as sound/item/inflate) by jiserte CC BY 3.0 quickwaterpour (as sound/item/fill_potion) by edbles CC BY 3.0 MicrowaveDing (as sound/item/blender) by Oddworld CC0 chain (as sound/item/chain) by Sergenious CC BY 3.0 GrowlSnarl (as sound/enemy/gazer/growl) by Jamius CC BY 3.0 Camera Shutter (as sound/enemy/gazer/flash) by ThompsonMan CC BY 3.0 fast simple chop 5 (as sound/enemy/gazer/flap) by dave.des CC0 ELECTRIC_ZAP_001 (as sound/enemy/laser/zap, sound/item/tesla_electrocute) by JoelAudio CC0 Insect Trill (as sound/enemy/spider/spider) by metamorphmuses CC BY 3.0 Tuning Fork Wav (as sound/item/tuning_fork) by ScottFerguson1 CC BY 3.0 Mouth Plops (as sound/item/number_block) by CapsLok CC0 Glass Breaking (as sound/item/crack) by cmusounddesign CC BY 3.0 Rubble 022 (as sound/common/rock_bounce) by DJ Chronos CC BY 3.0 DoorSlam1 (as sound/common/door) by Planet-Leader CC0 dropping big heavy rocks 2 (as sound/common/crunch) by Halleck CC BY 3.0 Gun_Zap (as sound/boss/snake_boss/snake_boss_shot, sound/boss/grub_boss/fire) by jonccox CC BY 3.0 Fire-breathing dragon (as sound/boss/chaos/breathe_fire) by CGEffex CC BY 3.0 Switch 35 as (sound/common/switch) by LG CC BY 3.0 Pickaxe Striking Rock (as sound/common/dink) by Benboncan CC BY 3.0 Samples from OpenGameArt http://opengameart.org Swishes Sound Pack (as sound/boss/mataeus/throw_knife) by artisticdude CC0 Fire Crackling (as sound/enemy/fire_burner/flame) by AntumDeluge CC0 Freeze Spell (as sound/common/freeze) by artisticdude CC0 Lava splash (as sound/common/lava) by Michel Baradari CC BY 3.0 Water splashes (as sound/common/splash) by Michel Baradari CC BY 3.0 8 wet squish, slurp impacts (as sound/common/splat1, sound/common/splat2, sound/common/splat3) by Independent.nu CC0 51 UI sound effects (buttons, switches and clicks) (as sound/common/click) by Kenney CC BY 3.0 sfx_throw (as sound/common/throw) by Blender Foundation | apricot.blender.org CC BY 3.0 Battle Sound Effects (as sound/edgar/arrow, sound/edgar/swing) by artisticdude CC0 Osare .10 sound pack (as sound/edgar/block) by Augmentality (Brandon Morris) CC BY 3.0 Monster Sound Effects 2 (as sound/enemy/armadillo/armadillo_die, sound/enemy/ceiling_crawler/ceiling_crawler_die, sound/enemy/centipede/centipede_die, sound/enemy/gazer/gazer_die, sound/enemy/jumping_slime/slime_die, sound/enemy/sludge/sludge_die, sound/enemy/snail/snail_die, sound/enemy/tortoise/tortoise_die) by Ogrebane CC0 Mouse Imitation (as sound/enemy/bat/squeak) by AntumDeluge CC0 Spell 4 (fire) (as sound/enemy/fireball/fireball) by BartK. CC BY-SA 3.0 Various Alerts (as sound/item/charge_beep, sound/item/block_beep) by dklon CC BY 3.0 Steam release sounds (as sound/enemy/sludge/acid) by bart CC0 Cork (as sound/item/cork) by Blender Foundation CC BY 3.0 Picked Coin Echo 2 (as sound/common/trophy) by NenadSimic CC BY 3.0 Fuse igniting and burning (imitated) (as sound/item/fuse) by Hoscalegeek CC0 Monster (as sound/boss/chaos/die) by Erdie CC BY 3.0 door close 2 (as sound/item/trap_close) by THE_bizniss CC BY 3.0 13 Ambient Machine Sounds (as sound/common/mine_lift) by Michael Brigida and students CC BY 3.0 === Licença da fonte DejaVu Sans === Fonts are (c) Bitstream (see below). DejaVu changes are in public domain. Glyphs imported from Arev fonts are (c) Tavmjong Bah (see below) Bitstream Vera Fonts Copyright ------------------------------ Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is a trademark of Bitstream, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license ("Fonts") and associated documentation files (the "Font Software"), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions: The above copyright and trademark notices and this permission notice shall be included in all copies of one or more of the Font Software typefaces. The Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing either the words "Bitstream" or the word "Vera". 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You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee. 2. You may modify your copy or copies of the Program or any portion of it, thus forming a work based on the Program, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions: a) You must cause the modified files to carry prominent notices stating that you changed the files and the date of any change. b) You must cause any work that you distribute or publish, that in whole or in part contains or is derived from the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this License. c) If the modified program normally reads commands interactively when run, you must cause it, when started running for such interactive use in the most ordinary way, to print or display an announcement including an appropriate copyright notice and a notice that there is no warranty (or else, saying that you provide a warranty) and that users may redistribute the program under these conditions, and telling the user how to view a copy of this License. (Exception: if the Program itself is interactive but does not normally print such an announcement, your work based on the Program is not required to print an announcement.) These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it. Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the intent is to exercise the right to control the distribution of derivative or collective works based on the Program. In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this License. 3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following: a) Accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, b) Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, c) Accompany it with the information you received as to the offer to distribute corresponding source code. (This alternative is allowed only for noncommercial distribution and only if you received the program in object code or executable form with such an offer, in accord with Subsection b above.) The source code for a work means the preferred form of the work for making modifications to it. For an executable work, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the scripts used to control compilation and installation of the executable. However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable. If distribution of executable or object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place counts as distribution of the source code, even though third parties are not compelled to copy the source along with the object code. 4. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance. 5. You are not required to accept this License, since you have not signed it. However, nothing else grants you permission to modify or distribute the Program or its derivative works. These actions are prohibited by law if you do not accept this License. Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the Program or works based on it. 6. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not impose any further restrictions on the recipients' exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to this License. 7. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program at all. For example, if a patent license would not permit royalty-free redistribution of the Program by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entirely from distribution of the Program. If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is intended to apply and the section as a whole is intended to apply in other circumstances. It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, which is implemented by public license practices. Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he or she is willing to distribute software through any other system and a licensee cannot impose that choice. This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License. 8. If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Program under this License may add an explicit geographical distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus excluded. In such case, this License incorporates the limitation as if written in the body of this License. 9. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Program specifies a version number of this License which applies to it and "any later version", you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation. 10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally. NO WARRANTY 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. END OF TERMS AND CONDITIONS How to Apply These Terms to Your New Programs If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. Copyright (C) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. Also add information on how to contact you by electronic and paper mail. If the program is interactive, make it output a short notice like this when it starts in an interactive mode: Gnomovision version 69, Copyright (C) year name of author Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, the commands you use may be called something other than `show w' and `show c'; they could even be mouse-clicks or menu items--whatever suits your program. You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the program, if necessary. Here is a sample; alter the names: Yoyodyne, Inc., hereby disclaims all copyright interest in the program `Gnomovision' (which makes passes at compilers) written by James Hacker. , 1 April 1989 Ty Coon, President of Vice This General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License.