Bike
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About the game
Bike is a small trials game with real physics. Your rider sits on a two-wheeled motorbike with springy suspension, in a level made of green rock with a dark cave carved through it. Somewhere along the way there are yellow stars, and the counter in the top-left corner shows how many you have picked up out of the total. Grab them all and the level is done; the clock in the top-right corner tells you how long it took.
The bike behaves like a real one, which is the whole fun of it. Give it too much throttle on a slope and the front wheel rises until the bike flips over; brake too hard going downhill and the rider goes over the handlebars. The rider's head is the weak point: if it touches the ground, the run is over. The red zones of spikes are deadly too, so jumps over them need speed and a good landing angle.
The trick is in the Left and Right keys. They make the rider throw their weight back or forward for a moment, which tips the bike in the air or on the ground: lean back to lift the front wheel over a step, lean forward to land on both wheels after a jump. Space turns the bike around to face the other way, which some levels need, since stars are not always ahead of you.
There are seven levels, from a gentle first ride to tight caves with long drops. The level menu keeps your best time for each level while the page is open.
Playing it here
The game runs in the page and needs a keyboard. The download is about 1 MB. Best times last until you close or reload the page; they are not saved. Click the game once if the keys do not respond.
Controls
| Key | Action |
|---|---|
| Up | accelerate |
| Down | brake |
| Left / Right | throw the rider's weight to tip the bike back or forward |
| Space | turn around |
| Enter | restart the level (in the menu: start the chosen level) |
| Esc | back to the level menu |
Tips
Ease off the throttle on climbs. Full speed up a steep hill flips the bike backward; short bursts keep the front wheel down.
Use the weight keys in the air. A quick tap of Left or Right while jumping sets the angle you land at. Landing on both wheels keeps your speed.
Restart often. Enter puts you back at the start instantly, so trying a hard jump again costs nothing.
Look for stars behind you. If the counter is not full and the way ahead is empty, turn around with Space.
Credits and licence
Bike was made by Daniel Langner and released under the MIT licence. The font in this version is Chakra Petch by Cadson Demak (SIL Open Font License 1.1); it replaces the original font, which had no licence. The browser version is built with macroquad (MIT or Apache-2.0). The licence texts, the source and the build script are linked from this page.
FAQ
How do I finish a level? Collect every star; the counter in the top-left corner shows how many are left.
Why did my run end? The rider's head touched the ground, or the bike hit the red spikes. Press Enter to try again.
Are my times saved? Only while the page is open.
Can I play with a gamepad or on a phone? No, it needs a keyboard.
Screenshots