CHIP-8 26 games
CHIP-8 is a tiny virtual machine from 1977, first used on hobby computers like the COSMAC VIP, with a 64×32 screen and a 16-key hex keypad. These games were written for it (and for its SUPER-CHIP and XO-CHIP extensions), most of them during the yearly Octojam, and placed in the public domain by their authors. They run in the Octo emulator.
No games match this filter.
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Bad Kaiju Ju
A one-button CHIP-8 game: time the leaps of a giant sea creature that patrols beneath the waves, and stop the boats heading for a floating city. A tiny Ludum Dare game by Matt Booth.
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Black Rainbow
Descend into a strange, randomly built underworld of 25 rooms, dodge its odd creatures, pick up gems to win back time and find the great eye at the bottom. A short action game by John Earnest for SUPER-CHIP.
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Cave Explorer
Wander a 16-screen network of tunnels, read the odd notes left behind and solve block-stacking puzzles to open the way out. A surprisingly large CHIP-8 adventure by John Earnest, from 2014.
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Chicken Scratch
Guide a hungry chicken around a fenced farmyard and peck up every beetle as fast as you can, over three timed rounds. A colourful XO-CHIP game by John Earnest, made for Octojam 7.
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ChipWar
A compact dice-battle strategy game for one player against the computer. Attack neighbouring territories, roll eight-sided dice for every troop and take the whole map before your opponent does. Made by John Earnest for the CHIP-8.
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Civiliz8n
Grow an ancient settlement on a hexagonal map in just 10, 15 or 20 turns. Each turn, pick one of three buildings and place it next to the last one, chasing combos for points. A compact scoring puzzle by Tann for the XO-CHIP.
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Dino Run
A one-key endless runner for CHIP-8: a little dinosaur races across the desert and has to jump over every cactus, while the pace keeps rising. Simple to learn, hard to master. By André Moreira.
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down8
Fall down an endless shaft and bounce off every platform on the way, building a combo and keeping your health. Three kinds of platforms, each narrower than the last. A small CHIP-8 game by tinaun, made for Octojam 2.
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Flutter By
Guide a little butterfly over a scrolling meadow, rising and gliding to reach the flowers before its energy runs out. A tiny, relaxed two-key game by Tom Rintjema for the XO-CHIP, in soft shades of green.
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Fuse
Lay down line pieces ahead of a burning fuse and keep it alive as long as you can. A small, quick puzzle game in the spirit of the pipe-laying classics, made by John Earnest for the CHIP-8.
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Into The GarlicScape
A tiny turn-based dungeon crawl: gather fifteen garlic bulbs across randomly built floors, squash moths, dodge roaches and hug llamas to heal. An XO-CHIP game by John Earnest, made as a template for Octojam 7.
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Knumber Knower
Two numbers, one second and a half: is the top one bigger, smaller or the same? Easy, except that every digit in this deliberately awkward typeface has its own width. A quick reflex game by John Earnest for Octojam 10.
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Masquer8
A camouflage puzzle for CHIP-8: stack stripes and patterns on Cammy the cuttlefish until she matches the background, before the shark comes too close. Ten levels and an endless mode, made by Chromatophore for Octojam 2.
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Mini Lights Out
A 4x4 light puzzle for CHIP-8: every press flips a light and its four neighbours, and the edges wrap around. Switch every light off in fewer than 100 moves. Thousands of random, always solvable boards, by Tobias V. Langhoff for Octojam 6.
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Mr Worm
A smooth take on the classic snake game for SUPER-CHIP: steer a worm in twelve directions instead of four, eat waffles to grow longer and never bite your own tail. A small CHIP-8 game by Ryan Hitchman.
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Octo Party Mix!
A string of tiny, frantic challenges starring a cheerful little octopus: dig for treasure, drop a top hat at the right moment, copy a dance. Each lasts a few seconds and the pace keeps rising. By Cratmang for the XO-CHIP.
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Octoma
A tiny turn-based fantasy quest in the style of early computer role-playing games: explore a small kingdom, raid a temple and a cave for a sacred sword and armour, defeat the wizard and rescue the princess. An XO-CHIP game by Cratmang.
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Octopeg
Aim the cannon, fire a ball and watch it bounce down through rows of pegs, clearing as many as it can before it drops into a chute. Eight levels with combo and fever bars, made by Chromatophore for Octojam 2.
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Ordinary Idle Garden
Plant seeds in four little pots, wait for them to ripen, sell the harvest and reinvest in pricier plants until you can afford the golden trophy. A gentle idle game by Cratmang for the XO-CHIP, drawn on a tiny two-colour screen.
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Rockto
Dig through five small caves, collect every diamond and reach the exit without being flattened by a falling boulder. A turn-based digging puzzle by SupSuper for the SUPER-CHIP, where nothing moves until you do.
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Skyward
Help Amy climb out of her underground village, through caverns, a jungle and floating sky islands, in search of a wish-granting crystal. A vertical platformer with double jumps and spears you can stand on, by Tann and Jackie Kircher for the XO-CHIP.
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Slippery Slope
An ice-sliding puzzle in ten levels: push off, glide until something stops you and work out the route to the goal past walls, holes, mirrors and switching tiles. A tidy little CHIP-8 game by John Earnest.
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Super NeatBoy
A tidy little hero has lost his eight leaves across a cave of spikes and bats. Run and jump through fourteen screens to bring them home, against the clock. An XO-CHIP platformer by John Earnest, made as a template for Octojam 7.
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Super Octogon
Steer a single dot around the rim of an octagon while walls pour out from the centre, and see how many waves you can survive. A fast, minimal reflex game by John Earnest for SUPER-CHIP.
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Super Square
Walls rush in from every side toward a small square, and your dot has to slip around its edge to find the gap. A fast, minimal reflex game by Tann for the SUPER-CHIP that speeds up as your score climbs.
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WDL
Guess a hidden three-letter word in five tries. After each guess the letters show whether they are in the right place, somewhere else in the word or not in it at all. A compact word game by John Earnest for Octojam 9.