Platshoot
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About the game
Platshoot is a platformer where you aim with the mouse. You play a small soldier in a grey helmet who runs and jumps across a cave of brown stone, and wherever the mouse points, that is where the bullets go. Tan, armed figures stand on the ledges and in the passages, and the level is a staircase of blocks, ramps and drops that makes you move while you shoot.
The screen shows what you need at a glance: health and armour at the bottom left, fuel and the ammunition of the weapon in your hand at the bottom right, and on the right the number of enemies you have killed and of items you have found, with a timer above them. Medical kits and ammunition lie in the level, and the game counts everything you collect, so exploring the corners pays off.
The project dates from 2016 and has been ported to newer versions of Godot over the years; this version runs on Godot 3.5. The game also has a multiplayer mode over the network, but the author's own code turns it off in web exports, so here you play on your own. There are two levels.
Playing it here
Click Play and wait for the game to load (about 14 MB, downloaded only when you press the button). Click once inside the game so that it gets the keyboard and the mouse. In the menu choose Singleplayer, then New Game.
Controls
| Input | Action |
|---|---|
| W, A, S, D, or Z, Q, S, D, or the arrow keys | move and jump |
| Mouse | aim |
| Left mouse button | shoot |
| E or right mouse button | use |
| Mouse wheel | change weapon |
| Keypad +, -, 0 | zoom in, zoom out, reset zoom |
| F1 | show or hide the HUD |
| F11 or Alt+Enter | fullscreen |
Tips
Keep moving. The enemies are accurate when you stand still, so shoot while you run along a ledge.
Watch your ammunition. The pistol gauge at the bottom right drops with every shot; pick up ammo boxes before you need them.
Look at the HUD. The kills and items counters tell you how much of the level you have not seen yet.
FAQ
Why is Multiplayer greyed out? The game itself disables the network mode in web versions, so it is greyed out here.
Can I use a French keyboard? Yes, Z, Q, S and D work as well as W, A, S and D.
Does it work on a phone? No, the game needs a mouse and a keyboard.
Credits and licence
Platshoot was made by Hugo Locurcio ("Calinou") and contributors and runs on Godot Engine 3.5.3, which is also under the MIT licence. The code is under the MIT licence and the data files are CC0 1.0.
- Font: Red Hat Display by The Red Hat Project Authors, SIL Open Font License 1.1.
- Smoothing addon by Lawnjelly, MIT.
- The player sprite comes from the free game Freedoom (Copyright 2001-2024 Contributors to the Freedoom project, BSD 3-clause licence, notice in the licence file).
This version removes the "suicide" shortcut (Ctrl+K) of the original; the rest of the game is unchanged.
The licence texts, including the notices of the libraries inside the Godot engine, and the source of this build are linked from this page.