Tenka World Conquest
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About the game
Tenka means "all under heaven", and the game is a classic war of conquest on a map of the real world. You and one to five computer players each start with territories and armies. On your turn you place new armies, attack neighbouring territories with dice, and move armies once at the end of the turn. Take a territory during the turn and you earn a card; hand in a set of cards and you get a larger batch of armies. The player who holds the map when the rounds run out, or who eliminates the others, wins.
Games can be short (10 rounds), standard (20) or run to the end of the whole map. You can play the world or just Europe, see one continent close up, and replay the daily game, which deals everyone the same setup. The attack dice are shown as they roll, and a record of the game lists every move.
Playing it here
Click Play, choose the number of players, the length and the map, and press New game. At the start you place your armies one at a time on your own territories; then each turn follows the prompt line above the map: "place armies", "tap a territory of yours with two armies or more to attack from", "how many move in?", and finally "move armies once between two of your joined territories, or end your turn". Blitz attacks until the fight is won or lost, and Stop attacking ends the attack phase. The buttons for the continents zoom the map, and the right-hand panel shows each player's lands, armies and cards. "Copy link" and "Today's game" let you share a deal. Your game stays in this browser only.
Controls
| Input | Action |
|---|---|
| tap your territory | place an army |
| tap yours, then a neighbour | attack |
| Blitz | keep attacking until it is decided |
| Stop attacking / End turn | finish the phase or the turn |
| continent buttons | zoom the map |
A few things worth knowing
Hold a whole continent. Territories that are joined are easier to defend, and a full continent pays extra armies.
Do not spread thin. One army on every border is an invitation; keep stacks where the enemy touches you.
Take at least one territory a turn. It earns the card you need for the next set.
Questions
Is this a copy of a commercial board game? No. It is a generic conquest game with its own rules text, map drawing and cards.
Can I play against other people? Only by taking turns on one screen; the opponents are computer players.
Credits and licence
The code is by John Morris, under the MIT licence. The map is drawn from Natural Earth, which is in the public domain. The dice sounds are from the Casino Audio pack by Kenney (CC0), and the card drawings come from John Morris's Toranpu card package, which uses card art by Dmitry Fomin (CC0) and Byron Knoll (public domain).