The Fat Hand
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About the game
The Fat Hand is a small 3D physics comedy. You play a dinosaur born with a single, gigantic hand, which makes the simplest everyday task a struggle. Whatever the hand touches, it shoves, flips or sends flying, and that is both the problem and the solution.
You walk with the keyboard and move the hand with the mouse. The hand follows every mouse movement around your body, and the faster you move it, the harder it hits. Hold the button and it grabs instead, which lets you pull a lever or carry something.
The game opens in a room with a big green button on the floor, levers and a few crates to play with. Step on the button and the day starts. First the bathroom: you have 15 seconds to reach the toilet through a hall full of crates and people walking around. Then the kitchen: 30 seconds to get the right ingredients into the oven for a pizza. A stopwatch counts down on the screen. You can do it delicately, or recklessly, one punch at a time.
It was made in 72 hours for Mini Jam 88, whose theme was "Rush", with bright low-poly models from Kenney, cheerful CC0 music and the author's own dinosaur.
Playing it here
Click Play and wait for the game to load (about 19 MB to download, only when you press the button). Click inside the game so it gets the keyboard and the mouse, then walk onto the green button to start. Each level opens with a short scene; then the clock runs. If time runs out you can retry. The settings are kept in your browser.
Controls
| Input | Action |
|---|---|
| W A S D or arrows | walk |
| Space | jump |
| Mouse movement | swing the hand around the dinosaur |
| Left mouse button (hold) | grab |
| Esc | give up the attempt (then retry or go back to the menu) |
Tips
Small moves for small jobs. A fast mouse flick is a punch. To nudge something gently, move the mouse slowly.
Clear the path first. In the bathroom, a crate punched out of the way early saves more time than squeezing past it.
Grab, don't punch, when you need to carry. Hold the button to keep the thing you touch.
FAQ
How long is it? Two short timed levels and the menu room, a few minutes in all, made to be replayed for fun.
Is it violent? It is slapstick: people knocked over by the hand fall like ragdolls, with a cartoon yelp. There is no blood.
Does it work on a phone? No. It needs a mouse and a keyboard.
Is it free to share? Yes. The game is under the GNU GPL version 3 and the third-party assets are CC0; the complete source of this build is linked below.
Credits and licence
The Fat Hand was made by RailKill for Mini Jam 88, with Godot. Game, code, the dinosaur and lever models and the interface under the GNU General Public License version 3. It runs on Godot Engine 3.5.3 (MIT).
- Font: Kenney Future (kenney.nl), CC0.
- Models: Kenney Animated Characters 2, Food Kit, Furniture Kit and Platformer Kit (kenney.nl), CC0.
- Music: "Silly Song" by Timopy, "Countdown to Myocardial Infarction" by Peter Gresser and "Bossa Nova" by Joth, CC0.
- Sounds: Kenney Impact Sounds, Interface Sounds and UI Audio, "Level Up, Power Up, Coin Get" by wobbleboxx and "512 Sound Effects (8-bit Style)" by SubspaceAudio, CC0.
For the browser we left out a test framework and an editor plugin that the game does not use; the game itself is not changed. The licence texts and the complete source of this build are linked from this page.
Screenshots