Breakable

Saved games stay in this browser only.

About the game

Breakable is a small brick-breaking game in the classic mould. A wall of glossy red bricks hangs at the top of a dark, starry field, your silver paddle slides along the bottom, and the ball bounces between them. Some bricks break with one hit and others need two. Clear every brick and the next wall slides in.

Bricks sometimes drop a bonus as they break. You catch it with the paddle to use it: 1,000 extra points, three balls at once, a sticky paddle that holds the ball until you click, an extra life, or a paddle that grows or shrinks for a while. The ball speeds up a little with every brick it hits, so long rallies get tense.

Your score climbs faster when the ball breaks several bricks before it comes back to the paddle: each brick in the chain is worth more than the last. You start with three balls, and the best scores go into a high score table with your name.

Didier Vandekerckhove made Breakable to learn the Godot engine and kept it up to date from Godot 2 to Godot 3.4. It is short and simple, with clean sound effects made in Cfxr.

Playing it here

Click Play and wait for the game to load (about 6 MB to download, only when you press the button). Choose New game in the menu, move the mouse to bring the paddle under the ball and click to launch it. The Options screen switches the language between English and French. The high scores and options stay in your browser.

Controls

Input Action
Mouse slide the paddle
Left click or Space launch the ball
Esc pause (Continue or Abandon)

Tips

Chain your hits. The multiplier resets when the ball touches the paddle, so a ball that ricochets through a gap and breaks bricks behind the wall scores a lot.

Not every bonus is good. The small paddle makes the game harder. You can let it fall past you.

Use the sticky paddle. While it lasts, the ball waits on the paddle until you click, so you can line up the next shot.

FAQ

How many levels are there? Two walls, which repeat once you clear them, while the ball keeps getting faster.

Does it work on a phone? Not well. It is made for a mouse.

Is it free to share? Yes. The code, graphics and sounds are under the MIT licence and the font under the SIL Open Font License.

Credits and licence

Breakable was made by Didier Vandekerckhove with Godot. Code, graphics and sounds (made with Cfxr) under the MIT licence. Font: Ricasso by Daniel Pimley, SIL Open Font License 1.1. It runs on Godot Engine 3.5.3 (MIT). For the browser we hid the Quit button of the main menu (quitting would leave a blank page); nothing else was changed.

The licence texts and the source of this build are linked from this page.

Screenshots

Screenshot of Breakable