Clock Turret

Saved games stay in this browser only.

About the game

The face of a clock fills the screen, and in the middle sits a small blue block with a long dark hand that turns slowly like the minute hand of a clock. That hand is your gun. While you leave the button alone it keeps sweeping, and a tap reverses the direction; when you hold the button, it stops and fires a stream of blue shots from both of its ends.

Purple enemies cross the screen in straight lines. Every so often one of them draws a red warning line toward the centre, which gets thicker for a moment, and then fires a fast bullet along it. If that bullet hits the hand, the game is over. You shoot enemies by lining the hand up with them (the block in the middle also destroys any that touch it), and each one you take down drops a yellow coin. Picking the coins up with the hand raises the multiplier, so the best moves are the ones that reach the coins as they drift outward.

Clock Turret is one of the one-button mini-games that Kenta Cho, who works as ABA Games, makes with his crisp-game-lib library. There are no image or sound files: the graphics are drawn by the code, and the sound effects and music are generated while you play.

Playing it here

Click Play, then click, tap or press Space inside the game to start. The score and the multiplier are in the top corners. Nothing is installed or sent anywhere. The best score at the top right is only remembered while the page stays open.

Controls

Input Action
Tap (click, touch or Space) reverse the direction of the hand
Hold stop the hand and shoot from both ends

A few things worth knowing

The red line is a warning. It shows where the bullet will go, so move the hand out of that line or take the enemy down first.

Shoot, then sweep. The hand does not turn while you hold, so fire in short bursts and reverse to cover the other side.

Collect the coins. Each coin the hand touches raises the multiplier on the next enemy you take down.

Credits and licence

Clock Turret was made by Kenta Cho (ABA Games) and published under the MIT licence in the crisp-game-lib-11-games repository. The licence texts of the game, of crisp-game-lib and of the libraries that come with it are linked from this page. The game files are served as published, with only the starting page replaced so that nothing is loaded from other sites.