Counterfeit Monkey

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About the game

Counterfeit Monkey is set on Anglophone Atlantis, an island nation that has built its whole economy on linguistic manipulation. Its machines can insert letters, synthesize words and shrink things with a suffix, and when a word changes, the object changes with it.

You are a smuggler and industrial spy whose cover has just been blown. The police are stretched thin by a national holiday, you are wearing a deeply inconvenient disguise, and your main asset is a full-alphabet letter remover. Point it at something, choose a letter, and the thing becomes a different thing.

Almost every puzzle is a piece of wordplay, and the game is generous about it: it understands an enormous range of words and rewards curiosity. It is long, by the standards of the form, and widely considered one of the best works of interactive fiction ever written. It won the XYZZY Award for Best Game in 2012.

Playing it here

This is Release 11, maintained by the community around the original author's open source release. Click Play now and the story starts in the player: about 15 MB load the first time. Everything is typed: write a command after the > prompt and press Enter. The game is in English.

Commands

Command What it does
north, south, east, west (or n, s, e, w) walk; also ne, nw, se, sw, up, down
look (l), examine (x) something look around, or look closer
inventory (i) list what you are carrying
set letter-remover to a letter choose which letter the device removes
point letter-remover at something remove that letter from the thing's name
think list your current goals
hint about something a nudge about a specific object
undo take back the last move
save / restore keep your progress in this browser and load it back

A few things worth knowing

Read names carefully. Objects are puzzles in themselves. If a word contains another word, there is often a use for it.

THINK is your notebook. It keeps track of what you are trying to do, which helps a lot in a game this size.

Ask for a hint before giving up. HINT ABOUT works on individual objects, so you can get a small nudge without spoiling the rest.

Credits and licence

Counterfeit Monkey was written by Emily Short and is now maintained as an open source project on GitHub. It is licensed under Creative Commons Attribution-ShareAlike 4.0, including the images compiled into the game. The licence text is linked from this page.