Hopper

Saved games stay in this browser only.

About the game

Hopper is a game about one thing: landing. Your character bounces on its own, and the panels it needs to land on float towards you from the distance, one after another. All you do is steer, nudging the jump in any of eight directions so that when it comes down, there is a panel underneath.

The first levels give you plain, wide panels. Later ones mix in panels that slide around, panels that disappear and panels small enough to make every landing a gamble, and the combination changes from level to level. When the next panel is gone and you come down on nothing, the game is over.

OBONO made it in 2017, the year after Hollow Seeker, and the pseudo-3D view of panels rushing at you gets a lot out of the Arduboy's small screen.

Playing it here

This is a homebrew game made for the Arduboy, the open, credit-card-sized handheld with a tiny black-and-white screen: a new game by an independent developer, not a commercial release. It runs here in Ardens, an Arduboy emulator. Click Play now and use the menu on the title screen.

The game remembers its records in the emulated memory of the Arduboy, and that is kept in this browser automatically. F2 also saves the complete state of the game at any moment, and F4 brings it back. A gamepad works too.

Controls

Key Arduboy button Action
Arrow keys D-pad steer the jump (diagonals too)
Z or X A or B pause and resume; confirm in menus
F2 / F4 — save / load the state

A few things worth knowing

Steer early. The jump keeps moving the way you push it, so a small, early correction is safer than a big one at the last moment.

Each level changes the mix. The panel types come in a different combination from one level to the next, so a new level is a good moment to slow down and look.

Watch the panel types. A panel that slides will not be where it was when you started the jump; one that vanishes will not wait for you.

Credits and licence

Hopper was designed, programmed, drawn and scored by OBONO, who has been making small games for the Arduboy since 2016. It is free software under the MIT licence. It is built with the Arduboy 1.1.1 library (BSD licence, with music code by Len Shustek under the MIT licence). The licence texts are linked from this page, and the source code is in the author's ArduboyWorks repository.