Jump 'n Bump

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About the game

Jump 'n Bump is a fight between rabbits, and the only attack is landing on someone's head. Each stomp scores a point and sends the loser back to a random spot in the arena. There is no health, no weapon and no menu to speak of.

It is built for people in the same room. Two players share the keyboard and a third can join with the mouse; there are no computer opponents, so alone there is not much to do. With friends, rounds turn loud very quickly.

The rabbits are cute and the stomps are not: every point ends in a small burst of pixel blood, which is part of the joke.

Playing it here

Click Play now. In the first screen, each player jumps over the log and hops off to the right to enter the arena. Play starts as soon as the players are in.

Controls

Player Left Right Jump
Dott Left arrow Right arrow Up arrow
Jiffy A D W
Fizz left mouse button right mouse button both buttons

The fourth rabbit, Mijji, is meant for a joystick and stays out of the game here.

A few things worth knowing

Height wins. The rabbit above almost always scores. Stay off the floor and drop on people.

Jump height depends on how long you hold. A tap is a hop, a held key is a leap.

Mouse player: click into the game first. The player needs to capture the mouse before Fizz can move.

Credits and licence

Jump 'n Bump was made by Brainchild Design in Sweden: code by Mattias Brynervall, graphics by Andreas Brynervall and Martin Magnusson, music by Anders Nilsson. The authors released it as "e-mailware" and allow anyone to share it, and the original readme is linked from this page.