Left Undetected
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About the game
Left Undetected is a tiny story game about not wanting to do the thing you have done all your life. You are a private detective lying on the office couch while the phone rings, and the only thing you control is the phone handset, which you move with the arrow keys to answer each call in turn. Four calls make up the day: a client asking for news about her wife, another client with a suspicion about a business trip, a friend checking in, and a wrong number.
Between calls the room changes with the light, from morning to night, in a slightly tilted, high-contrast style of its own, and the story is told entirely in the lines on the phone and in short stage directions. It takes about five minutes and deals, gently, with tiredness and with the feeling that something has run out. It was made in Bitsy, with changes by the author to the engine, for Global Game Jam 2018 (theme "Transmission").
Playing it here
Click Play, then use the arrow keys (or W A S D) to walk. Walk into things and people to read what they say, and press any movement key or Enter to move on to the next line. On a phone or tablet, swipe or tap on the screen. Nothing is sent anywhere and there is no save: the whole thing starts over when you reload.
Controls
| Input | Action |
|---|---|
| Arrow keys, W A S D or swipe | move the handset |
| Any movement key, Enter or Space | advance the dialogue |
A few things worth knowing
Take your time. The game has no timer; the lines are read at your pace.
Look at the room. The light, the clocks and the objects on the sills change from call to call.
A note on tone. The story is melancholy and talks about burnout and low mood; it has no violence and no explicit content, apart from one mild curse word.
Credits and licence
Left Undetected was made by mildmojo and published under the MIT licence in the repository mildmojo/undetect. The licence text, together with the licence of the engine, is linked from this page. The page is the single-file export of the Bitsy engine (MIT, the Bitsy authors) with the game inside. We removed the footer links to the author's other pages and the line with his social handle from the closing screen.