Neon Rumble
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About the game
Neon Rumble is a compact arcade fighting game: two fighters, a flat stage, three attack buttons and the usual vocabulary of the genre. Six fighters share the same basic moves, and each one has a ranged attack of its own, a special move done with a motion and a super move. Kai is the balanced one, Rin rushes in, Volt is a heavy grappler, Nova is an archer who keeps her distance, Saber chains combos and Echo sets traps with a device.
The combat follows the logic of the classics: frame data, blockstun and hitstun, juggles after a launcher, throws that can be teched, invincible reversals, projectiles that cancel each other and a super meter that fills as you hit and get hit. The computer opponent reacts with a delay and has a different behaviour for each fighter. There are five stages, from a neon city to a snowy peak, each with its own music, and the music is generated by the browser while you play: there are no audio files at all.
Playing it here
Click Play, press Enter for a one-player game against the computer (or 2 for two players on one keyboard), pick a fighter with A and D and confirm with J, then pick a stage. The game runs in the browser without any download beyond a few small files.
Controls
| Action | Player 1 | Player 2 |
|---|---|---|
| Move / jump / crouch | A D / W / S | arrows / up / down |
| Jab / heavy / kick | J / K / L | numpad 1 / 2 / 3 |
| Ranged attack | U | numpad 4 |
| Throw (and break it) | J + K | numpad 1 + 2 |
| Low attack / launcher | S + L / S + K | down + 3 / down + 2 |
| Overhead | forward + L | forward + 3 |
| Dash / back dash | tap a direction twice | tap a direction twice |
| Special | a motion plus an attack | the motion mirrored plus an attack |
| Super (at 100 meter) | the motion twice plus heavy | mirrored |
The title screen shows the motions. Esc pauses, R restarts the match, M mutes the music.
Tips
Learn the throw. Jab and heavy together grab an opponent who only blocks, and the same buttons break a throw when you are grabbed.
Use the ranged attack to keep pressure. The U attack does little damage, but you can cancel a normal move into it and a flying projectile forces the computer to react.
Mix low and high. Crouching attacks hit low and the forward kick is an overhead, so a fighter that only blocks standing or crouching gets hit.
FAQ
Is there a story? No, it is a straight arcade fighter with a rounds-and-timer format.
Can two people play? Yes, on the same keyboard: press 2 on the title screen.
Does it save anything? No, each session starts fresh.
Credits and licence
Neon Rumble was made by koma and is published under the MIT licence. There are no third-party assets: everything on screen is drawn by the game's own code and all the sound is synthesized. Two changes were made for this site: the link to the project's repository was removed from the page, and the few Chinese texts on the selection screens (fighter roles, stat names, key help and stage names) were translated into English. The source, the patch and the build script are linked from this page.