Pegacorn Blood

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About the game

In Pegacorn Blood, the dungeon has been collecting chalices of pegacorn blood, and you have come to take them back. The twist is in how you move. There is no walking: you press, drag and let go, and the winged unicorn is flung in the direction of the drag, then slides and bounces like a hockey puck. A short drag nudges her, a long one launches her. Rebound off the walls to change direction, and bump hard into things to break them.

The halls are made fresh every run from a seed. Rooms are scattered and joined by twisting corridors, with treasure chests along the way and gated arenas where the doors stay shut until the fight is over. There are three kinds of enemy: small grubs that spit single shots, winged orbs that fire three-shot spreads, and large orbs that unleash eight-way volleys. Ramming them hurts them, and so does being hit by one of their shots, which you read on the green health bar at the top left. A counter beside it shows how many of the eight chalices you have recovered, and you win when you have them all and survive any battle that is still going on.

Chests hold the loot. Break one open to find a health potion, a bubble shield (each one absorbs a single hit, and they stack) or one of five permanent upgrades: Battle Armor for more health, Valkyrie Wings for harder launches, Mithril Horn for more damage, Chromatic Hoof, which chains lightning after you hit an enemy, and Oracle Eyes, which shows a minimap. A short message tells you what you picked up. arikwex made it for js13kGames 2026, where the whole game had to fit in 13 KB, so the characters are drawn by code, the sounds are synthesised, and even the looping dungeon theme is generated on the fly.

Playing it here

Click Play, then click the game to start. Press anywhere on the dungeon and drag: the pegacorn is launched in the direction of the drag, and an arrow with a rainbow gradient shows direction and strength while you hold. Let go to launch. The first message tells you to collect all the Pegacorn Blood Chalices. Nothing is saved between visits, and the game needs nothing from the internet.

Controls

Input Action
click or tap the title start
press and drag, then release launch the pegacorn (drag length sets the power)
ram enemies and chests at speed hurt enemies, open chests
touch the same, with a finger

A few things worth knowing

Use the walls. Bouncing keeps your momentum, and a rebound can reach what a straight launch cannot.

Chests first, fights later. Items such as Battle Armor and the bubble shield make the arenas much easier, so open chests when it is safe.

Keep moving. Ramming at speed is what hurts enemies and breaks chests, so chain launches and rebounds instead of waiting.

Credits and licence

Pegacorn Blood was created by arikwex (Ariel Wexler). The game is released under the MIT licence; the licence text is linked from this page.