Pistol Pong DS
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About the game
Pistol Pong DS takes the oldest video game rule there is, get the ball past the other paddle, and gives both paddles a gun. You still score when your opponent misses the ball, but you also score by shooting them: a hit paddle vanishes and the point is yours, so a good shot is worth as much as a good return.
Every bullet costs you something: while you are aiming at the other side you are not guarding your own goal, and the ball keeps moving. The computer opponent plays by the same rules and fires back.
With items switched on, mystery boxes spin into the middle of the court now and then. Shoot one and you may get a new gun: a recharged pistol whose bullets fly twice as fast, or a heavier one the game calls the nuke gun. A three-second spoken countdown starts each match, and the score is drawn in big seven-segment digits like an old arcade cabinet.
Playing it here
This is a homebrew game made for the Nintendo DS: a new game by an independent developer, not a commercial release. It runs here in the DeSmuME emulator and needs no Nintendo BIOS or firmware. Both screens appear on the page: the title and the court are on the top screen, the menus on the bottom one.
Click Play, press X (the DS A button) on Singleplayer and choose the options: how good the computer is, how fast the ball moves and whether the mystery boxes appear. Then go down to the last row and press X again to start. Multiplayer puts two people on the same keyboard, as on a single DS. F2 saves the emulator state and F4 loads it.
Controls
| Key | DS button | Action |
|---|---|---|
| Up / Down arrows | D-pad up / down | move your paddle, move in the menus |
| Right arrow | D-pad right | fire your pistol |
| Left / Right arrows | D-pad | change an option in the menus |
| X | A | confirm |
| S / Z | X / B | second player: move up / down |
| A | Y | second player: fire |
| F2 / F4 | — | save / load the emulator state |
On a phone or tablet the DS buttons appear on screen, under the two screens (or on the sides, with the device lying down).
Tips
Shoot from where the ball is not. Firing while the ball heads your way is risky. The best moment to shoot is right after you return the ball, when it is travelling away from you.
Keep moving. A paddle that stands still is an easy target. Small moves up and down make you hard to hit without taking you far from the ball.
Go for the boxes. With items on, a mystery box is worth a shot as soon as it appears: the right effect can turn a close match.
Try the hidden paddle. The game has a small secret that unlocks a different paddle; it involves holding the shoulder buttons (Q and W here) when you start a match.
Credits and licence
Pistol Pong DS was made by Jonatan Schneevoigt (Jonatan6) and released in 2022, with small updates in 2023. The code is under the GNU General Public License version 3. The graphics and most of the sound effects were made by the author, and five sound effects come from freesound.org under CC0. We build the ROM ourselves from the author's source with the BlocksDS toolkit; the licence text and the exact source are linked from this page.
Screenshots