Todd the Caver

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About the game

Todd the Caver is a physics game about climbing, made in 48 hours for the Ludum Dare 48 game jam, whose theme was "Deeper and deeper". Todd is a small grey figure with a lamp on the helmet, standing at the edge of a huge, silent cave. The only way is down.

You never press "walk" or "jump". Todd is a ragdoll, and you control his four limbs one at a time. You pick a limb, grab the rock with it, and then move the mouse: Todd's body swings around that hand or foot like a pendulum. Let go at the right moment and Todd flies to the next ledge. Grab with another limb, and so on. It is clumsy on purpose, and a bad swing sends Todd tumbling into the dark.

Signs mark the way. Each one is a checkpoint, and each one has a short, odd message that gets stranger the deeper you go. The cave is drawn in a few dark colours, lit only by the cone of Todd's lamp, with a quiet generated soundtrack.

Playing it here

Click Play and wait for the game to load (about 28 MB to download, only when you press the button). Click inside the game once so it gets the keyboard. A prompt shows the key of the limb to try first. The game is short: one cave from top to bottom, with no saving between visits.

Controls

Input Action
Q / E choose the left / right arm
A / D choose the left / right leg
Left mouse button (hold) grab the rock the chosen limb is touching
Mouse (while holding) swing Todd's body around that limb
Release the button let go
R go back to the last sign

Tips

Grab first, then swing. The chosen limb has to touch the rock when you press the button. Swing only once it holds.

Small movements. Big, fast mouse movements throw Todd. Slow circles build up a swing you can aim.

Use the signs. Fell somewhere you can't climb out of? R puts you back at the last sign you reached.

Keep the mouse inside. If the pointer leaves the game while you hold a grab, the swing stops. A bigger browser window helps.

FAQ

Is there an end? Yes. Follow the cave down to the bottom.

Does it work on a phone? No. It needs a mouse and a keyboard.

Is it free to share? Yes. The game is under the MIT licence, and the fonts are CC0 and CC BY 3.0.

Credits and licence

Todd the Caver was made by Sam Bigos for the Ludum Dare 48 compo, with Godot. Code, art, writing, music (generated with Pytchie) and sound effects (generated with sfxr) under the MIT licence. Fonts: "monogram" by datagoblin (CC0) and "quaver" by Nathan Scott, Creative Commons Attribution 3.0 Australia (https://creativecommons.org/licenses/by/3.0/au/), unchanged. It runs on Godot Engine 3.5.3 (MIT), with no changes to the game.

The licence texts and the source of this build are linked from this page.

Screenshots

Screenshot of Todd the Caver