Tri Peaks Neue

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About the game

Tri Peaks is a patience game for one player. Twenty-eight cards are laid out as three pyramids, ten of them face up and the rest face down, with the rest of the deck in a stock beside them. One card from the stock starts the discard pile, and the aim is to move every card from the board onto that pile. A card can go only if it is face up and exactly one rank above or below the card on top of the pile, in any suit, and the ranks wrap around: an ace links to a two or to a king, and a king to a queen or to an ace. As you take a card, the ones it covered turn face up. When nothing fits, you draw from the stock; when the stock and your moves run out, the game is over.

The pleasure of it is the chains. Every card you remove in a row, without drawing, makes a chain, and a chain scores the square of its length: one card is worth one point, two cards four, three cards nine. Clearing the whole board adds a bonus, but you can score well without clearing it, by playing for long runs. Tri Peaks Neue adds to that four board layouts, an option to show the values of the face-down cards, an option to start with an empty discard pile and pick any first card, and an option for deals that are guaranteed to be solvable. It keeps statistics overall and for each layout, and it works in portrait and landscape.

Playing it here

Click Play and wait a moment for the game to load (about 14 MB, downloaded only when you press the button). A welcome card offers a short tour of the rules and the settings; you can also just start. The game keeps the deal you are in, your settings and your statistics in this browser, so use the same browser next time; clearing the site data erases them. In the statistics page, the menu at the top right can export your numbers to a file and import them back, which is the way to move them to another browser. This edition has no links to other websites and, because the author did not credit the source of its nine sound effects, it plays without sound.

Controls

Input Action
Click or tap a card take it to the discard pile, if it is a valid move
D, the draw button, or swipe up draw a card from the stock
Ctrl+Z or the undo button take back the last move
M or F10 open the menu
Ctrl+Shift+N new game with a chosen layout
Ctrl+. settings
F1 how to play
Esc or Backspace go back

Tips

Think about what each card uncovers. Taking a card turns the ones under it face up, so prefer the moves that open the most, and plan the next three.

Use undo freely. It can go back to the very first move, and undoing only shortens the chain you are building, it does not end it.

Save the draw for when you are stuck. Drawing ends the chain, so a card from the stock is worth more when nothing else fits.

Show the closed cards to learn. The option to reveal face-down values lets you see how a deal is built, which teaches you to plan chains.

FAQ

Is there a time limit? No. You can take as long as you like.

Does it have sound? Not in this edition. The original has sound effects, which were left out because their source is not credited.

Is every deal winnable? Not by default. Turn on the solvable game algorithm in the settings (it was developed by Lykae) and the next deal will always have a solution.

Is my progress safe? The current deal, the settings and the statistics are kept in this browser. Clearing the site data erases them.

Credits and licence

Tri Peaks Neue was made by Oguz Tas, and the solvable-deal algorithm was developed by Lykae. The game is free software under the GNU Affero General Public License version 3 and the full source of this version, with the changes made for this site, is linked from this page. The font with the action symbols is derived from Material Icons and is under the Apache License 2.0. The game uses the Flutter framework.

The licence texts, including the notices of every library in the build and the list of changes made for this edition, are linked from this page.

Screenshots

Screenshot of Tri Peaks Neue