Weary Eerie Way
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About the game
You are fairly sure this is a dream, because you have no idea how to fly a blimp. Still, here you are, crashed in Blimp-Limp Bay, and a gruff voice warns you to leave before the Urp-Slay-Slurp finds you. The voice belongs to Ump-Gray-Grump, a mechanic who could fix the blimp, if only he were in a good enough mood to work. For that, you need to bring him the right things.
Everything in this dream has a name built from rhymes and near-rhymes, and the whole game uses just two kinds of command: walking, and using one thing on another. Seven small places, a handful of odd objects and a lot of wordplay; the challenge is to see which pairs belong together.
Andrew Schultz, author of The Problems Compound and Threediopolis, wrote it in just under four hours for the Petite Mort division of EctoComp 2021, as a spooky little spin-off of his IFComp 2020 game Under They Thunder. It is more silly than scary, and takes a few minutes.
Playing it here
Click Play now and the story starts in the player. Everything is typed: write a
command after the > prompt and press Enter. The game is in English. The
status line shows your score out of 6.
Commands
| Command | What it does |
|---|---|
north, south, east, west (or n, s, e, w) |
walk |
use (or u) something on something |
the only action you need; one word per item is enough |
look (l) |
describe where you are again |
verbs (or v) |
the full list of commands |
about, credits |
the author's notes and thanks |
save / restore |
keep your progress in this browser and load it back |
A few things worth knowing
Two verbs are really all you need. look and examine still work, but
winning only takes walking and use.
Say the names out loud. The rhymes in the names of people and places are the main clue to what goes with what.
Visit everywhere first. With only seven places, a quick tour shows you every item and every character before you start combining.
Keep Ump-Gray-Grump in mind. Your way out depends on him, and the status line tells you how close you are.
Credits and licence
Weary Eerie Way was written by Andrew Schultz for EctoComp 2021; the release served here is the competition version from the author's itch.io page. The author placed the game in the public domain under the Unlicense, and its source code is in the game's repository on GitHub. The cover image in the original file uses a drawing that the dedication does not cover, so it is not distributed here. The licence text is linked from this page.