Corridor Runner

Saved games stay in this browser only.

About the game

Corridor Runner takes place on narrow floors floating in space. Each round is a single screen of corridors with an EXIT somewhere on it, red chips scattered around and enemies wandering the paths. Reach the exit before the timer runs out and the round is clear.

The runner never simply walks. You turn it to face a direction, hold a key to build up power, and let go to send it sliding forward; the more power, the farther it goes, slowing down as the charge runs out. You can still turn while sliding, which is how you take corners. Slide off the edge of a floor or touch an enemy and you lose a life.

Chips are worth points, and picking them up one after another raises the value. There are 16 rounds in all, and finishing the last one shows a short ending.

Playing it here

This is a homebrew game made for the MSX, the home computer standard of the 1980s that was also popular in Brazil through machines like the Gradiente Expert and the Sharp Hotbit. It is a new game by an independent developer, not a commercial release, written for the original MSX (MSX1). It runs here in the blueMSX emulator with C-BIOS, a free replacement for the MSX system software. Click Play now, then press Space on the title screen.

F2 saves the full state of the emulator in this browser and F4 brings it back. A gamepad works as the MSX joystick: the D-pad steers and charges, and the bottom button stands in for Space.

Controls

Key Action
Left / Right turn the runner, also while it slides
Down (hold) charge power
Down (release) dash forward
F1 pause
F5 continue after a game over
Space start from the title screen; add a letter on the name entry
F2 / F4 save / load the emulator state

On the high score screen, Left and Right pick a letter and Space adds it to your name.

A few things worth knowing

Short taps for tight spots. The power bar at the bottom of the screen shows the charge. A brief press moves the runner only a little, which is safer on narrow floors than a full charge.

Do not wait out the clock. When TIME reaches zero the round is not over, but a new enemy appears every ten seconds until you reach the exit.

Clear every chip for the perfect bonus. Leaving the round with no chips left on the floor adds a 10,000-point bonus, and extra lives come at 20,000 points and every 50,000 after that.

Credits and licence

Corridor Runner was made by Hitoshi Iwai (aburi6800) under the name ABURI GAMES, who did the program, graphics, character design, sound and music, game design and story. It was built with the Z88DK development kit for Z80 computers, with music written in Lovely Composer. The title screen shows the author's own copyright notice; the same repository releases the game under the MIT licence. The licence text is linked from this page.