Tristam Island
Saved games stay in this browser only.
About the game
Tristam Island starts on a beach. You were flying medicine and spare parts to a remote island in the south Atlantic when a storm came out of nowhere, and you had to jump with a parachute and let the plane go down in the sea. Now you are on a rock in the middle of the ocean. Somewhere there is a village with nobody in it, and on the hill a building behind a fence.
The game is about exploring and working out what happened here. It is written in the style of the classic text adventures of the early 1980s, with a score, a move counter and a parser that knows around a hundred verbs, but with a modern sense of fairness: it is careful to describe what matters, and it does not punish you for experimenting.
Hugo Labrande wrote it in 2020 with PunyInform, a library made to run on the home computers of that era, and it was released for dozens of them. This page plays the same story file in the browser.
Playing it here
Click Play now and the story starts in the player. Everything is typed: write a
command after the > prompt and press Enter. The game is in English. The game
has no hint command, so take notes as you go.
Commands
| Command | What it does |
|---|---|
north, south, east, west (or n, s, e, w) |
walk; go east also works |
look (l), examine (x) something |
look around, or look closer |
inventory (i) |
list what you are carrying |
take / drop something |
pick up or put down an object |
open, enter, read something |
open, go into, read |
save / restore |
keep your progress in this browser and load it back |
A few things worth knowing
Examine everything, including the scenery. The sky, the sea and the ground are all things you can look at, and the descriptions carry clues.
Draw a map. The island is small, but knowing what lies in each direction saves a lot of wandering.
Hints are on paper. Like the old boxed games, the full release comes with InvisiClues-style hints in a separate file, inside the archive on the IF Archive.
Watch the score. It goes up when you make real progress, which tells you that you are on the right track.
Credits and licence
Tristam Island was written by Hugo Labrande and is released as open source under Creative Commons Zero, which places it as close to the public domain as the law allows. The cover art of the boxed editions is by other artists and is not included here. The licence text is linked from this page.